reporust_rebootcancel

106,841 Commits over 3,836 Days - 1.16cph!

7 Years Ago
added 'basic' wood loot boxes to supermarket/gas station/warehouse military tunnel spawns 2 elite crates in the center
7 Years Ago
rebuild plugins
7 Years Ago
merge from main
7 Years Ago
nailgun balance
7 Years Ago
tweaked smokepuff for nailgun
7 Years Ago
▅▍▉▇▍▋▄▆▉▌▌
7 Years Ago
nailgun prefabs
7 Years Ago
nails icon
7 Years Ago
nailgun baseline
7 Years Ago
Improved geometry and skinning on wrists/elbows Haircap geometry is consistent across all male/female heads Toned down scaling on some bones Fixed player preview sometimes blinking backwards Added more variation to dark skin colours Possible fix for neck skinning problem on asianmale03
7 Years Ago
Simplified icesheet coliders
7 Years Ago
Increased iceberg and icesheet density
7 Years Ago
Hair sets + piece descriptors Updated hair prefabs to match skin naming format
7 Years Ago
Removed random destroy script from abandoned ships
7 Years Ago
Icesheets/icebergs scene2prefab
7 Years Ago
Optimized icesheet colliders Added renderer and collider batching to icesheet prefabs
7 Years Ago
Added inspector warnings when trying to add the runtime-only batching components to prefabs
7 Years Ago
Merge from main
7 Years Ago
EAC SDK update
7 Years Ago
▍▍▇▊▇█▇ ▇▋█▌▆▄ ▍▅▉▅▋▇ ▋▍▉▋▇▉▇ (▍▍▍▊█▉▉ ▊▌█▋▄█ ▉▅▅▍▉▇▅▉▉▉ ▍▄ ▆▌▋▄█▅ ▄▅▄▉█▇ ▅▍▇▋█▅▊▌) ▅▆▌▊▌▉▆++
7 Years Ago
Added padding topology (edge of map) Adjusted iceberg and icesheet spawn rules and prefabs
7 Years Ago
Fix for iceberg_6 colider error
7 Years Ago
Fixed players sometimes spawning in harbors
7 Years Ago
Removed sand from arctic coastline Adjusted offshore topology Added icebergs & icesheets (test)
7 Years Ago
Frozen shipping container prefabs
7 Years Ago
Merge to save153
7 Years Ago
A bunch of iceberg mesh fixes Fixed stretched uvs Stopped large icebergs from culling
7 Years Ago
Merge from snow_biome_revamp
7 Years Ago
Adjusted biome distributions
7 Years Ago
Fixed that ice lake 3 was rarely spawning Improved ice lake 3 terrain blending
7 Years Ago
When creating a new terrain, store its data maps uncompressed (Unity 2017 regression)
7 Years Ago
Removed incorrect topology script from rock_med_c forest decor prefab
7 Years Ago
Monuments only spawn in parts of the map that belong to their tier Added bounds to MonumentInfo (have to be fully inside the monument tier)
7 Years Ago
merge from main
7 Years Ago
splats
7 Years Ago
secret_bunker_1 scene setup & files
7 Years Ago
Derive tangent basis for layers using uv1 (e.g. blend4-way)
7 Years Ago
▍█▉█▅▊▍▇ █▇▋▅▊▌ ▇▆█▆▉▉▄▋▉
7 Years Ago
Iceberg material tweaks / heighmap tweak
7 Years Ago
secret bunkers hatch and frame models, textures & prefabs
7 Years Ago
Merge from main
7 Years Ago
Monuments default to "all tiers" on their MonumentInfo component All remaining monuments (like caves) spawn on all tiers
7 Years Ago
Bradley unstuck
7 Years Ago
candle hat default blueprint metal window bars cheaper to research
7 Years Ago
added stance modifiers, less accurate when standing, even moreso when moving same accuracy as before when crouching added loot tier types to monument info Warehouse tier 0 Gas station tier 0 Lighthouse tier 0 Supermarket tier 0 Harbor tier 0 and 1 Airfield tier 1 Satellite dish tier 1 Dome tier 1 'Radtown 3' tier 1 Trainyard tier 1 Water treatment plant tier 1 Launch site tier 2 military tunnels tier 2 Powerplant tier 2
7 Years Ago
Added terrain filters to icebergs/icesheets to prevent them from spawning on the beaches Some more scene tweaks
7 Years Ago
Backup
7 Years Ago
Scaled down icesheets to a more realistic size Cleaned up icesheet scenes Made icesheet paths easier to navigate
7 Years Ago
AI vs cactus fix.
7 Years Ago
▅▅█▅▊▇▇█ ▊▌▉▆ ▄▌▇█▉ ▆▍▍▋▄▄▌▍ ▄███▍▍▌▅▄