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106,841 Commits over 3,836 Days - 1.16cph!

7 Years Ago
phrases
7 Years Ago
added experimentation to workbenches can use blueprint if in storage container oil refinery cheaper searchlight cheaper medkit cheaper miner hat cheaper chainlink cheaper prison cheaper double metal cheaper arrow default grill cheaper protocol++
7 Years Ago
color/value/harmony tweaks
7 Years Ago
Merge from hair-impl
7 Years Ago
Added facial hairstyle 2 to male set Fixed some hair prefabs
7 Years Ago
Nailgun shot tweaks
7 Years Ago
Garage door sounds
7 Years Ago
Fixed hair deformation on a few cases Set up hat.burlap.wrap for hair
7 Years Ago
nailgun no longer damages wood structures nailgun nails stay in world and are retrievable
7 Years Ago
tweaked a bunch of 3rd person player animations ( shoulders / elbows look more natural )
7 Years Ago
Hapis iceberg loot
7 Years Ago
nail projectile
7 Years Ago
Nailgun sounds
7 Years Ago
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7 Years Ago
added facial hair style 2 to hair-impl
7 Years Ago
Merged hair to hair-impl tweaked materials and textures, vertex lighting etc
7 Years Ago
Latest from main
7 Years Ago
More iceberg progress Slightly more snow ores
7 Years Ago
Moved to new branch.
7 Years Ago
7 Years Ago
Hapis icebergs
7 Years Ago
Fixed server compilation Updated manifest
7 Years Ago
Merge from hair-impl
7 Years Ago
Northen Hapis more cold, icelakes and icebergs prep
7 Years Ago
Added hair deformation and removal flags to all(?) head wearables
7 Years Ago
Merge from main
7 Years Ago
Finished hair removal and deformation code
7 Years Ago
scale tweaks
7 Years Ago
Item description updates and fixes Phrases
7 Years Ago
Tweaked Flower sizes, colors and patch density to look a little more natural
7 Years Ago
Sulfur collectable layer fix Wood collectable layer fix
7 Years Ago
tree and deco colliders + gibbables prefab setup for deployables and world models
7 Years Ago
Merge from main
7 Years Ago
Fixed culling edge case + extra debugging
7 Years Ago
EAC SDK update
7 Years Ago
Updated candle hat prefab with deformation flags
7 Years Ago
Wearable based hair deformation (wip)
7 Years Ago
Syke! removed balds Eyebrows and facial hair now properly adjusted to face (morph cache) Replaced eyebrow and facial hair meshes with matt's fixed versions
7 Years Ago
Added steamid-based hair piece randomization Added bald/remove option
7 Years Ago
tree decoration models, individual world models files, textures
7 Years Ago
Hair piece collection now assignable per skin/race set Adjusted hair sets folder to reflect changes
7 Years Ago
Merge from main
7 Years Ago
Added hair sets player model and ragdoll prefabs Hair piece replacement/removal
7 Years Ago
Double shotgun worldmodel update, material settings changed
7 Years Ago
More wip
7 Years Ago
updated the nailgun prefab with Tom's LOD models
7 Years Ago
viewmodel skinning update for SAR & Eoka
7 Years Ago
Fixed culling in glcore Fixed dark viewport in glcore / all platforms Fixed compilation warnings
7 Years Ago
Fixed server compile
7 Years Ago
Merge from main