reporust_rebootcancel

125,756 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Refined mockup guide. Scene backup.
6 Years Ago
Really basic driving inputs working for throttle, steering, brakes. Engine modules providing wheel torque.
6 Years Ago
Max velocity calculation, working on engine system, new custom inspector for StandardVehicleModule
6 Years Ago
Additional dismount points on chassis
6 Years Ago
Temp interaction solution for mounting without having to point down at the chassis base. Will solve this properly later. +class rename
6 Years Ago
Mount/dismount points set for chassis types
6 Years Ago
helicopter fuel distance bugfixes helicopter damage effects code refactor for PlayerOpenLoot
6 Years Ago
missing material
6 Years Ago
▅▆▇▅▉▅█▋▉ ▋█▌▄ - ▆█▋▋▋▄▄ ▉▄▅▅▋ █▍▅▅▊ ▊▇▆▌▊ █▋▄▌▍▍██▊▆ ▍▅▄▉▌ ▌▋▍█▉
6 Years Ago
Bail in DynamicMouseCursor LateUpdate() if cursor isn't visible.
6 Years Ago
[D11][UI][#2648] Fixed issues with auto equip. Added controls option to ingame options
6 Years Ago
Subtracting terrain instancing. Not worth it, breaks for some people. Will possibly re add it defaulted to off at a later date.
6 Years Ago
whoops
6 Years Ago
Shelving cursor optimisation
6 Years Ago
[D11] More WIP to MyGames. Removed Team Invites button from Options.
6 Years Ago
[D11][UI] More Disabled icon work. Icons graying out fully and removed from radial menu. Disabeld icon when drinking
6 Years Ago
Subtracting 38611 (still causes super slow builds for some reason, even with enough RAM)
6 Years Ago
[D11] [UI] Server Filtering starting to be implemented. WIP 3/7 filters working (Region, Full Games, and Password).
6 Years Ago
[D11][UI] Added flag to base oven to keep track of weather it has fuel or not.
6 Years Ago
Debug camera improvements: - R reset camera - Q/E move vertically - Z/Y/C and +/- control zoom - Arrow keys control roll - Disabled inventory and crafting menus when in debug camera - Added debugcamera_save and debugcamera_load console commands
6 Years Ago
▌▅▉▆▅▌▆▊▌ ▉▅▍█ - ▄▊▄▍▄▊▊▋ ▊▌▆▇█▍▉, ▇█▉▊ ▊█▌▌▅▉
6 Years Ago
MT, Oilrigs, Powerplant, Sewerbranch, Trainyard, WTP electric wires work backup
6 Years Ago
wip merging splashable, ignitable, burning stuff into one system. Moved splashable to BaseCombatEntity.
6 Years Ago
[D11][DTLS] Managed interface to API for requesting resend of a specific fragment of a sequenced message, plus missing native send call.
6 Years Ago
[D11] [Audio] Drops PS4 audio ringbuffer down to 256 from 2048, also fixes missing sfx on client prefab
6 Years Ago
[D11] [Audio] Fix client prefab
6 Years Ago
[D11] [Audio] Drops PS4 audio ringbuffer down to 256 from 2048
6 Years Ago
[D11] WIP Update to MyGames. Removed some redundant overrides from the Frontend scene. Fixed a navbar issue when renting a server and transitioning to MyGames.
6 Years Ago
Enabled full IL2CPP optimizations on Mac client build again
6 Years Ago
[D11] More Disabled icon options implmented
6 Years Ago
6 Years Ago
Network++
6 Years Ago
Subtracting 38554, 38565, 38567, 38568, 38570, 38585, 38606
6 Years Ago
Mil. Tunnel electric wires work backup
6 Years Ago
[D11] [UI] Leaderboard page optimisation tweaks.
6 Years Ago
Merge terrain instancing.
6 Years Ago
[D11] Fix for going from MyGames to CreateNewGame referencing an old page we removed
6 Years Ago
Added terrain.instancing convar. Instancing is set in TerrainQuality.
6 Years Ago
[D11] [Audio] Tidy up boat sfx
6 Years Ago
[D11] [Audio] Tidy up boat sfx
6 Years Ago
[D11] [UI] Removed "Cycle Tabs" input from navigation bar on My Stats page.
6 Years Ago
[D11][DTLS] API for requesting resend of a specific fragment of a sequenced message.
6 Years Ago
[D11][DTLS] Bumped log priority of failed send to catch in server logs again by default.
6 Years Ago
[D11] [UI] Fixed unused variable error.
6 Years Ago
[D11] [UI] Unlocked "My Stats" button on main menu in Frontend. Added WIP Global Stats page and code. Removed unused stats scene file.
6 Years Ago
[D11] Fix for a StopCoroutine using an incorrect call, and force a refreshed server list if unable to connect to a chosen server
6 Years Ago
[D11] Fix for green card spawn
6 Years Ago
[D11] Removed unnecessary Using defines
6 Years Ago
[D11][UI] Added disable icon option to entity menu and enabled it for doors. Option Shows option as grayed out if player cannot perform action but we still want to show the action in position for consistency
6 Years Ago