reporust_rebootcancel

106,688 Commits over 3,836 Days - 1.16cph!

8 Years Ago
8 Years Ago
Compile fix
8 Years Ago
Compile fix
8 Years Ago
8 Years Ago
Optimized deferred mesh decal rendering using mrt blending
8 Years Ago
Fixed shader compilation warnings
8 Years Ago
Deferred mesh decal merge cleanup
8 Years Ago
Zombie fixes
8 Years Ago
More Ai Groundwork
8 Years Ago
8 Years Ago
Cannot place items or build over junkpiles
8 Years Ago
AI Basics
8 Years Ago
Dynamic Navmesh
8 Years Ago
8 Years Ago
Updated plugins
8 Years Ago
Compile fixes
8 Years Ago
Fixed pickup menu difficulty
8 Years Ago
Merged from main
8 Years Ago
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse Scene2Prefab warehouse
8 Years Ago
Enabled Vulkan Graphics API
8 Years Ago
Unity 5.6.0b3
8 Years Ago
Soft shadows now allowed from GQ=2+
8 Years Ago
Vessel fix
8 Years Ago
Fixed attachments
8 Years Ago
New skins
8 Years Ago
Merge from main
8 Years Ago
Item store auto pricing (based on age)
8 Years Ago
Fixed stone hatchet invisible in workshop
8 Years Ago
Fixed moonwalking
8 Years Ago
Fixed the complete mess of our loot prefabs, added proper culling for everything Network++
8 Years Ago
Fixed lootpanel missing references
8 Years Ago
Fixed that some small static rocks were never culling
8 Years Ago
plant entity profile samples
8 Years Ago
merge into main protocol++
8 Years Ago
water properly increases plant yield
8 Years Ago
added new purple box (simple tools, armor and weapons) to junkpiles, mainly found at vehicles increased oil barrel yield but decreased oil barrel spawn frequency
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
made ceiling lights brighter reduced cost of water bucket fixed a bunch of plant growth issues can add water to planters for increased yield added black loot box ceiling lights no longer turned off by water exposure
8 Years Ago
Merged latest occlusion culling with infinite sparse grid Removed static decor from culling
8 Years Ago
Merge from main
8 Years Ago
Fixed landmine_explosion prefab being fucked up and breaking when pooled (smoke_1 and smoke_2 warnings)
8 Years Ago
Progress (backup checkin)
8 Years Ago
8 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)
8 Years Ago
Made ragdoll movement non jittery
8 Years Ago
Truck polish and optimization
8 Years Ago
Added a new junkpile containing the wrecked truck Manifest
8 Years Ago
Truck variants LODs/COL/Prefabs
8 Years Ago
Truck wreck models/LODs/COL/Prefab