reporust_rebootcancel

106,456 Commits over 3,836 Days - 1.16cph!

9 Years Ago
Skin
9 Years Ago
Skin
9 Years Ago
Skin
9 Years Ago
Item icon fixes
9 Years Ago
Skin balance
9 Years Ago
Added skin
9 Years Ago
EAC Updates
9 Years Ago
Fixed lighting mode tag in custom particle vertex lit and pixel lit shaders
9 Years Ago
Upped queriesPerSecond default
9 Years Ago
Fixed item stack overflow not overflowing into inventory etc (RUST-670)
9 Years Ago
Added Server.queriesPerSecond Added Server.ipQueriesPerMin
9 Years Ago
first experiment
9 Years Ago
Fixed missing decal shadow shader property error in some Rust/Standard based materials
9 Years Ago
Fixed PVT-version of terrain parallax occlusion mapping on legacyGL/Linux
9 Years Ago
Reverted road_decals to previous
9 Years Ago
Added "Decal Shadow" toggle option to Rust/Standard; allows fade/transparent mesh decals to receive shadows from main light
9 Years Ago
Added forward path to speedtree shaders Disabled deferred path on billboards to allow turning off shadow receive
9 Years Ago
Fixed black cargo plane trails on legacyGL/Linux
9 Years Ago
Fixed terrain parallax occlusion mapping on legacyGL/Linux
9 Years Ago
Fixed river mesh shading in low quality modes
9 Years Ago
Slight changes to sewers drain colliders
9 Years Ago
Fixed missing airfield wall colliders
9 Years Ago
It's the return of the tree stump! -wood pickup model
9 Years Ago
Fixed Physics.IgnoreCollision performance regression on certain hardware
9 Years Ago
Fixed mega ammo exploit
9 Years Ago
Fixed legacyGL/Linux water shader compilation errors Fixed broken water SSR on GLcore/OSX
9 Years Ago
9 Years Ago
Player viewmode flag override for bawng
9 Years Ago
Linux server console error
9 Years Ago
New stone, sulfur and metal ore world pickup models
9 Years Ago
Fixed shader related black river bug Fixed water camera NRE
9 Years Ago
Merge from save115_fixes
9 Years Ago
Clutter rocks are clientside decor (perf, collider count) MaterialSetup can be pooled / used on dynamic decor
9 Years Ago
fix for heli not doing damage in some situations
9 Years Ago
Prefab adjustments (rock_small)
9 Years Ago
Crafting crash diagnosis
9 Years Ago
Assert fix !
9 Years Ago
Merge from water 2.9
9 Years Ago
Terrain triggers are now on appropriate layer for all dungeons
9 Years Ago
Fixed dx9 inverted normals / broken reflections and ps_2_0 related errors Switched to using post-opaque as depth target during water depth pass
9 Years Ago
Merge from save115_fixes
9 Years Ago
Fixed escalating load times on larger maps Added quad rasterizer to base terrain map class (rasterizes two triangles in a single pass)
9 Years Ago
fix for decay reset when repairing
9 Years Ago
Fixed cheat reporter setting reporting player's entityid instead of steamid
9 Years Ago
Reverted grab pass save; overlooked something
9 Years Ago
Merge from main
9 Years Ago
Undone 13766 (fixes weapon mods)
9 Years Ago
Fix for RUST-654 (turret roof exploit)
9 Years Ago
Fixed screen space normal texture frame delay when coming back from lower quality levels Saved one grab pass in ocean depth pass cmd buffer
9 Years Ago
Automatically writecfg after changing vars in the console/binding keys