reporust_rebootcancel

106,005 Commits over 3,806 Days - 1.16cph!

10 Months Ago
Better fix for ragdoll parenting. No more offset position.
10 Months Ago
Marked PTZ item as having condition, fixes camera getting repaired when being picked up Also allows PTZ camera to be repaired in the repair bench
10 Months Ago
Hook up new checkpoint models Move checkpoint models to Prefabs/Misc/WaypointRace
10 Months Ago
Fixed some cases where trophy displays wouldn't respect streamer mode
10 Months Ago
Added a few more texture optimization helpers (menu Tools/Textures)
10 Months Ago
Changed 6900 RGBA textures (normal maps included) to high-quality compression (for free)
10 Months Ago
Possible hunting trophy loot panel NRE fixes (unable to repro locally)
10 Months Ago
Fixed ragdolls not teleporting when corpses do, causing stretching as they try to follow the corpse
10 Months Ago
Remove Standalone paltform override on 514 textures (preserved max size)
10 Months Ago
Manifest Set up material swaps Remove duplicated desk mesh Apply 180 degree starting rotation Apply LODs to light sources Pickup, repair Apply gib overrides
10 Months Ago
Disabled Crunch compression on all affected textures
10 Months Ago
merge from cached_server_browser_2
10 Months Ago
merge from Twitch_Rivals_IV
10 Months Ago
Fixed TextureEx GetSizeInBytes reporting (crunch was returning 0KB)
10 Months Ago
Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
10 Months Ago
base gameplay pass
10 Months Ago
merge from WorldModelWeaponMass
10 Months Ago
merge from fix_industrial_deployable_filter
10 Months Ago
merge from building_skins_4
10 Months Ago
merge from job_system_convar
10 Months Ago
added collision to desk
10 Months Ago
prefab directory cleanup, rendered icon, added gibs, added lights and made screen materials
10 Months Ago
merge from main -> cached_server_browser_2
10 Months Ago
Compressed a few uncompressed textures to save 72 MB (did not touch that one capmask, Matt!)
10 Months Ago
merge folding chairs
10 Months Ago
wip twitch desk
10 Months Ago
Added prefab for ferry terminal glass_ground_b
10 Months Ago
Added 6 tiled glass cubes. Added an additional tiled rock cube (rock_03).
10 Months Ago
Set existing tiled cube materials to opaque rendering + enabled back face culling
10 Months Ago
Cherrypick #89900
10 Months Ago
Merge from main
10 Months Ago
Add `chat filter` menu option that opens the steam settings for chat filter when clicked
10 Months Ago
Shelter ~ Moved to using proper model for the shelter Adjusted door fit Adjusted building priv area Tweaked socket deploy parameters
10 Months Ago
Add separate AuthResponse values for auth ticket cancled and already used
10 Months Ago
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10 Months Ago
Intermediate format adjustment
10 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
10 Months Ago
Terrain base pyramid texture block compression; saves ~80MB of VRAM (88% reduction)
10 Months Ago
Add alarm to trigger when radiation starts to become active (>10) to large & small oil rig Add convar `oilrig_radiation_alarm_threshold` to control the threshold on oilrig for the alarm to start (set to 0 to play when crate is taken) Codegen
10 Months Ago
exported treadwater anims and added to player anim controller
10 Months Ago
Merged bunch of mats
10 Months Ago
Pulled main.
10 Months Ago
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10 Months Ago
Tweaks to ExplosionsOverlay component
10 Months Ago
Added air race checkpoint models
10 Months Ago
Updated Legacy Furnace FBX to most recent version
10 Months Ago
Add craggy terrain to both oilrig scenes to get rid of error when trying to play scene
10 Months Ago
Add green spinning light entity & respective materials Generate manifest Add green spinning lights to the bottom of both oil rigs when radiation is active
10 Months Ago
merge from main -> oil_rig_radiation
10 Months Ago
Fixed sunlight scattering in clouds looking square and not matching actual sun direction