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106,007 Commits over 3,806 Days - 1.16cph!

10 Months Ago
L/M/S prefabs.
10 Months Ago
Fixed regression issues
10 Months Ago
Created Place Holder Legacy Furnace Icon
10 Months Ago
made corrugated metal on twitch rivals desk thinner so it no longer clips walls and added glass collision boxes to the twitch rivals desk prefab screens, reassigned COL instead of lod1 for collision
10 Months Ago
Added included lock on the shelter.
10 Months Ago
Added OnPlaced to remove old SendMessage code Updated sleeping bag to use it.
10 Months Ago
frontier roof vs floor: round 2
10 Months Ago
Merge from main -> oil_rig_radiation
10 Months Ago
more twitch render scene setup
10 Months Ago
All damage given to shelter is also redirected to door. Moved auth box.
10 Months Ago
merge from main
10 Months Ago
br_sphere_purple more purple, less pink
10 Months Ago
merge from main
10 Months Ago
improved new player jump animations and got them at the correct height and added jump mid air anim
10 Months Ago
Updated mats
10 Months Ago
Updated Legacy Furnace Prefab
10 Months Ago
Added Legacy Furnace Emission Materials
10 Months Ago
Merge from main
10 Months Ago
added legacy_furnace prefab and item to help test, updated manifest
10 Months Ago
Basic Legacy Furnace prefab setup
10 Months Ago
merge from fix_wire_tool_remove_point_nre
10 Months Ago
merge from modding_prefabs
10 Months Ago
merge from TugboatLowFPSFix
10 Months Ago
cherrypicking 89975 Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
10 Months Ago
cherrypicking 89975 Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
10 Months Ago
more item setup
10 Months Ago
barrel attachment update
10 Months Ago
metal face mask and vest setup, new lighting prefabs, moved mannequin to centre and made new head only variant
10 Months Ago
merge from main, setting up twitchrivals twitch drops
10 Months Ago
merge from terrain-texture-compression
10 Months Ago
merge from trophy_nre_fixes
10 Months Ago
merge from building_skins_4
10 Months Ago
merge from Twitch_Rivals_IV
10 Months Ago
merge from main Twitch_Rivals_IV/twitch_desk
10 Months Ago
turned down AO on twitch desk materials
10 Months Ago
triangle roof gaps
10 Months Ago
Merge from main
10 Months Ago
Add a LOD component to laser light point lights Disable 2 of the lasers that are emitted from a laser light if the player is more than 40m away Disable the final laser if the player is more than 60m away
10 Months Ago
Tutorial NPC wip idle anim. Updated player controller + gesture asset.
10 Months Ago
Merge from tutorial_island
10 Months Ago
Added "NoEnv" variants of terrain_trigger and water_trigger - prevents pitch darkness (useful for certain mapping scenarios).
10 Months Ago
Foliage fixes
10 Months Ago
Early exit for client with server sim in SetInterpolationMode
10 Months Ago
Ported over the older interpolation fix for client-side ragdolls on tugboats, since we're still looking to support client-side ragdolls as an option for now
10 Months Ago
Parent merge
10 Months Ago
Merge from main
10 Months Ago
Added a Code stripping scene included in the build, IL2CPP builds are stripping out the timeline system because it's used in bundles and the link.xml file doesn't seem to be helping Official Unity recommendation here is to just include an unused scene in the build with a playable director component
10 Months Ago
Merge TugboatLowFPSFix -> ServerSideRagdolls
10 Months Ago
Avoid the need for a new method