reporust_rebootcancel

107,035 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Improvements to smooth out AI state transition movements, especially when leaving cover. AI prefab update.
3 Years Ago
Add a LOD disable to all sprays
3 Years Ago
Added two new server convars: global.SprayNoAuthDuration and global.SprayInAuthDuration Spray timeout will be set based on whether the player has TC auth using the new convars
3 Years Ago
More setup
3 Years Ago
Rigged up the new snowmobile animations (except fuel gauge)
3 Years Ago
Merge Snowmobile_Meshchanges -> Snowmobile
3 Years Ago
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3 Years Ago
Merge from companion_server_offline Automatically tests Rust+ connections to servers and disables it if it fails
3 Years Ago
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3 Years Ago
Merge Snowmobile -> Aux
3 Years Ago
Snowmobile smoothness/stability work
3 Years Ago
Merge Main -> Snowmobile
3 Years Ago
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3 Years Ago
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3 Years Ago
south islands splats
3 Years Ago
Icicle greyboxes
3 Years Ago
Base splat S islands
3 Years Ago
Remaining sculpts for south secondary islands
3 Years Ago
updated fuel pose clips
3 Years Ago
updated snowmobile model with rig and anims, added animator
3 Years Ago
Remaining sculpts on big south island
3 Years Ago
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3 Years Ago
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3 Years Ago
NPCSpawner can now modify brain sense stats. Bumped sense, attack and listen ranges of arctic base scientists. AI prefab update.
3 Years Ago
Added AI navmesh obstacles prefab. S2P on arctic_research_base_a.
3 Years Ago
Setup AI respawning
3 Years Ago
Setup AI sleep/wake triggers. S2P arctic_research_base_a
3 Years Ago
more AI data tweaks/setup
3 Years Ago
hobo barrel can now be picked up and repaired
3 Years Ago
Cover updates after some initial testing
3 Years Ago
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3 Years Ago
AI prefab update
3 Years Ago
merge from arctic bases
3 Years Ago
Merge Snowmobile -> Aux to get the latest changes back in Aux
3 Years Ago
Cherry picking the new SnowmobileMore branch to Snowmobile. I had accidentally committed these changes to Aux and subsequently converted them to a new branch.
3 Years Ago
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3 Years Ago
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3 Years Ago
FIxing a 0.1 offset on square ladder hatch prefab
3 Years Ago
Apply auto panel closer component, it's a better fix than the one from earlier today
3 Years Ago
Merge from main
3 Years Ago
Merge from firstpersonspectate
3 Years Ago
Merge from viewmodel_aspect_clipping (less vm clipping at ultrawide aspect ratios)
3 Years Ago
Merge from spraycan
3 Years Ago
Fix client compile
3 Years Ago
Fixed incorrect skin ID being applied when switching from a redirect skin to a non-redirect skin that isn't the default skin
3 Years Ago
Went through all existing GameTips and made them all conform to the same grammar rules (which generally seemed to be: For single-sentence phrases, use no full stop at the end of the phrase. For multi-sentence phrases, use a full stop at the end)
3 Years Ago
Snowmobile tooltip now shows when going to bad terrain from good.
3 Years Ago
Fixed ground watch regression preventing sprays from being cleaned up when the entity they were attached to was destroyed Enabled sprays on trees (tree destruction now triggers OnPhysicsNeighbourChanged callback to nearby entities, will need to monitor for unintended side effects/performance implications)
3 Years Ago
Small stabilising force edits
3 Years Ago
Raise the world colliders so they stop interfering with the wheels