243,461 Commits over 3,898 Days - 2.60cph!
optimized the building destruction special f/x
Ref renders for blendshapes for Alex.
Fixed some missing references in BuildingTest
Old save compatibility (for BuildingTest)
Char02 new blendshapes and combined mesh.
AttributeEditorWindow improvements
Getting the material from TerrainConfig in TerrainTexturing
Fixed missing terrain material in TestLevel
SpeedTreeCleanup: Fixed some special cases
Char01 now with blendshapes.
- Removed some rocks from 1-1 to make flying through areas easier
- More rough work on 1-2
working on drill space ship
Simplified ammo system under the hood
Ammo display counter
Merge from terrain-improvements
Protocol++ (network + save)
Fixed some dedicated server compilation errors
- Changed enemy layers so they're not hit by outline effect
re-exported Igor rig & problem anims
- 1-2 work
- Added Megan's placeholder Booze Burner model to the prefab
- Tweaked Booze Burner's stats