255,337 Commits over 3,990 Days - 2.67cph!

10 Years Ago
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10 Years Ago
Tweaking stone wall prefab
10 Years Ago
Phanton viewmodel fix
10 Years Ago
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10 Years Ago
▍▇▋▍▅▉▉▅ ▍▉▆▇▆██▉ █▅ ▇▍▋▌▋▍█ ▇▍▊▌▄▍▊▆▆ █▇▉▇▊ ▊ (▆▌▆█▋▋▄ ▊▊▆▋▉▊▋▅▄▉) ! ▌█▋▉▍▆▌▉ ▊▅▄▍ ▅▄▅█▋▊▍▊▇ ▆▋▇▇▍ ▊▇▇▄▉▅█ ▋▋▍▍▄▇▉ ▇▌ ▅▉▄▋▉▅▊▄▍▄ ▆█ ▅▉▊ █▆▍▊ ▉▆▊▊▌▉
10 Years Ago
Profiler stuff
10 Years Ago
Fixed headshots again
10 Years Ago
Added TextTable class status and players console commands now use TextTable class to properly align everything
10 Years Ago
Replaced use.
10 Years Ago
Ammo stuff.
10 Years Ago
Added MaxInputEntities to MachineProcessSettings Added InfluenceMapEffectorParameters, included in EntitySettings and used to create effectors on init Updated Before Editor with some of the new data (inf map, predator list for species etc) Removed requirements from campfire Fixed NRE in ActivityManager
10 Years Ago
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10 Years Ago
radiation off by default
10 Years Ago
▊▄▄▌▆▇▊ ▊▄▌▍▇█▅▋ ▅▆ ▋▉█▍▄▇▅▇▅ ▋▆▇▆ ! ▆▄▌▉▊▊▍ ▉▆▋▆▇▇██ ▊▅▌ ▉▇▋▊▆▉▍▉▊, ▍█▄ ▊█▇▋▉▌▉▍ █▄▅▋▉▌▆▉ ▋▌▊▋▄ ▍▊▍▉▊▌ ▆▉▄▄▄▄▅ ▄▌▍▉▌▉▄ ▅▇█▆▄▅▇ ▇▇▌ ▋▆▋▄▋▋ ▇▆▍▄▆█ █▄▅▋▇
10 Years Ago
slightly higher HQM ore drops can find HQM in some barrels and radtowns (not much, though)
10 Years Ago
Fixed stupid NRE
10 Years Ago
Adding art for the oil crater
10 Years Ago
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10 Years Ago
▆█ ▉▍█▋▌▅▊▊ ▊▆▍▋▆▇ ▇▌▋▇▉▆▅▌
10 Years Ago
Steam fixes.
10 Years Ago
Fixed port mismitach.
10 Years Ago
Diagnosing server NRE
10 Years Ago
▇▊▇▋▆▆▊▅ ▅▅▉ ▇▊▋▄▌▄▇▌▍ ▄▆▌ ! ▆▆ ▍█ ▋▌▉ ▉██▋▋▄, █▊▋▌▅▌ ▉█▆▉▆▍█▉▌▊ ▋▇ ▋▄▌▅▉▇▌▌ ▇▊▉ ▅▍▍'▄ ▍▇█▉
10 Years Ago
Steam stuff done.
10 Years Ago
Steam server start.
10 Years Ago
Fixed wall placement issues
10 Years Ago
Improved readability of the F2 menu FPS counter and dev toggles
10 Years Ago
Updated F2 menu dev layer toggles
10 Years Ago
Species predator list uses WeightedObject Added DestroyOnUnsubscribe to SmartObject Added OnSmartObjectDestroyed callback Improved object destruction in GameManager Player RMB now creates a Go Here Smartobject and subscribes the selected Unit Only SmartObjects where ScoreForDecisionMaking == true will be tracked by Unit+Senses (it's on by default)
10 Years Ago
background loading priority
10 Years Ago
Fixed chat error.
10 Years Ago
Added SmartObject GoHere SmartObject now has an overide for DM scoring
10 Years Ago
CAT clips and human tweaks
10 Years Ago
Schema
10 Years Ago
Hats
10 Years Ago
Load items async
10 Years Ago
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10 Years Ago
Merging
10 Years Ago
Fixed load cache not always working
10 Years Ago
Fixed groundwatch weirdness
10 Years Ago
Finished basic chat. Weapon tweaks.
10 Years Ago
Loadtime tweaks
10 Years Ago
Network++
10 Years Ago
▇▌▄▆▋▊▄▊ ▋▍▄▋ ▄▋▋▍▌▇▇▄▌█▇▊▇.█▉▌ ▊█▇▍▌▆▅▍▌ ! ▍▇▋▆▊▉▌▆ ▄▇▆ █▇▆▅▄▊▍▌█ █▍▆▅▆▄▇▉▄▌ ▌▊▋▄▍▍▊ ▌▆ ▌▉▇▆▅▆▇ ! ▆▅▅▍▆▆▆▉ █▄▄▊▍ ▉▆ ▆▆▅▉▊▋▆
10 Years Ago
Added command history to F1 console (navigate with up and down arrows)
10 Years Ago
Rebaked island 002/003 maps
10 Years Ago
More collision stuff
10 Years Ago
Fixes
10 Years Ago
Throw an exception when asset bundling fails
10 Years Ago
Fixed some issues we had with new IM. No longer clamps results prematurely, and we now use the SO's position for querying the debug visualization rather than the unit's position.