198,693 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge main -> aux2
1 Year Ago
Merge from main -> backpacks
1 Year Ago
merge from main - RC
1 Year Ago
Add field `destroyMarkerOnItemRemoved` to control whether the crate map marker is destroyed when an item is removed from the crate
1 Year Ago
merge from main
1 Year Ago
▍██▉▊▆
1 Year Ago
subtracting hostile_countdown_tooltip - UI Scaling issues
1 Year Ago
merge from CargoDroppedItemFix
1 Year Ago
Include Vehicle Large in DroppedItemCheck
1 Year Ago
subtracting burst_icon_belt - moved to Feb Release
1 Year Ago
merge from gingerbread_building_skin_fixes
1 Year Ago
merge from burst_icon_belt
1 Year Ago
▄▇▌██ ▄▌▉▋ ▊█▇▉▋▌▊▊▊_▊▅▆▊▄▇▋▍▅█_▌▊▍█▌█▌
1 Year Ago
merge from item_desc_scroll
1 Year Ago
client compile fix
1 Year Ago
merge from conveyor_culture_handling
1 Year Ago
merge from qol_map_focus_button
1 Year Ago
merge from qol_cached_browser_quicker_refresh
1 Year Ago
merge from fishing_bobber_timeout
1 Year Ago
merge from qol_cached_browser_ping_text
1 Year Ago
merge from health_spectate_admins
1 Year Ago
Merge MinicopterFreezeFix -> Main
1 Year Ago
Vehilce module settings edit
1 Year Ago
Merge MinicopterFreezeFix -> Main
1 Year Ago
Enabled it for modular cars and WorkCarts as well. Probably good to have on for anything with an enclosed cockpit
1 Year Ago
Fix ambiguous reference
1 Year Ago
- Added an option to all vehicles to have ragdolls from mounted players fall through the vehicle on death (not collide), even with server-side ragdolls on. Does not affect ragdolls that weren't mounted that collide with the vehicle. - Enabled it for the three helicopters.
1 Year Ago
▄▉▋▉ ▅▍█▄▍▅▉▇
1 Year Ago
merge from hostile_countdown_tooltip
1 Year Ago
merge from spraycan_box_fix
1 Year Ago
merge from stocking_groundwatch
1 Year Ago
merge from macos-potato-terrain-error
1 Year Ago
merge from youtooz_deployables
1 Year Ago
merge from save245 - Staging wipe
1 Year Ago
network++ save++
1 Year Ago
merge from disable_xmas23
1 Year Ago
Disabled xmas themed decor at compound and bandit S2P
1 Year Ago
Disabled gingerbread building skin Disabled xmas events Disabled Advent event Disabled Ice walls Reverted Burlap sack Disabled xmas tree Disabled Xmas Dungons
1 Year Ago
Merge CorpseParentingFix -> Main
1 Year Ago
Handle triggers being null
1 Year Ago
Merge CorpseParentingFix -> Main
1 Year Ago
Improved unsafe ragdoll parenting method. Fixes glitchy corpses when players are killed in the back of a scrap heli.
1 Year Ago
▊▇█▆ ▅▋▋▍▆▇▌▍ ▄▉▇▉▍▍
1 Year Ago
▌▄▆▋█▅
1 Year Ago
w_bow - set up avatar mask to cull root bone, updated .entity to remove offsets, re-exported 3p anims with updated player rig
1 Year Ago
Fixed issue with re-using previously created listings
1 Year Ago
Fixed broken references Cleaned up SingleVendor filling methods Call interface through singleton now (terrible idea) Moved prefabs to new folder
1 Year Ago
more twitchdrops scene setup
1 Year Ago
Adjusted layout Vendor lists are now pooled Vendor listing objects are now pooled Vendor GUI can now be filled with vendor listings taken from markers
1 Year Ago
w_waterbucket - fixed scaling issues on model & connecting prefabs (so 3p anims can be created with logical scaling/positioning)