reporust_rebootcancel

133,252 Commits over 4,293 Days - 1.29cph!

6 Years Ago
[D11][#2676][#2857] Disable D11_OPTIMIZE_SKINNEDMESH_COLLISION
6 Years Ago
[D11] Modified Jenkins build
6 Years Ago
[D11] [TEST] additional items for building test
6 Years Ago
Nicer result text Subject needed
6 Years Ago
Quadtrangulated meshes for LODs. in Assets\Prefabs\Food Assets\Content\Structures\rocket Assets\Content\Structures\Train_wagons
6 Years Ago
Report to api
6 Years Ago
Death screen report open new dialog
6 Years Ago
Scene & mat
6 Years Ago
Restore ProjectVersion.txt
6 Years Ago
Phrases
6 Years Ago
[D11] [TEST] additional items for testing pvp
6 Years Ago
Restored demo.timescale
6 Years Ago
Fix client compilation
6 Years Ago
merge from Halloween_2019
6 Years Ago
merge from Halloween_2019
6 Years Ago
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6 Years Ago
RustEditor can now scroll Fixed game not starting in editor if the selected inventory override does not exist (like when switching between branches with different inventories)
6 Years Ago
Better marker scaling
6 Years Ago
Basic working health sync between physical modules and their items
6 Years Ago
Better raycast targets on vending machine cluster
6 Years Ago
Fixed death screen not populating properly when loading into a game where the player is dead Client now requests respawn info if dead
6 Years Ago
Move show model/hide model methods
6 Years Ago
Fixed modules that were missing model settings and rebuilt manifest.
6 Years Ago
WIP fix for players sometimes being removed from teams when they die
6 Years Ago
Shrunk the size of crafting buttons to fit new category (was 37px, now 33px)
6 Years Ago
Comments, plus test module update
6 Years Ago
Fixed toggle buttons being hard to click
6 Years Ago
Model visibility info edit
6 Years Ago
Lowered piano hand lerp speed Fixed xylophone dismount positions
6 Years Ago
Test module edits
6 Years Ago
Allow restricting model visuals to e.g. "show only if NOT wheels".
6 Years Ago
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6 Years Ago
Improved visible model refresh methods
6 Years Ago
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6 Years Ago
Grass material tweaks
6 Years Ago
Adjust test model textures
6 Years Ago
Adjusting dual socket test module model
6 Years Ago
Added new diffusion profiles to HDRP assets
6 Years Ago
Fixed export to wrong path
6 Years Ago
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6 Years Ago
piano updates
6 Years Ago
Scene2Prefab
6 Years Ago
Fixed grass materials Fixed materials on small plants Tweaks to tree materials Made grass darker to match trees better
6 Years Ago
unfucked lighthouse_a prefab postmerge
6 Years Ago
Bandit town and swamp cabin were not labelled scene2prefab
6 Years Ago
material edits
6 Years Ago
[D11] Vertex shader LODs added to assets from Structures\Pipelines, wooden cabins, supermarket, rocket factory silo
6 Years Ago
[D11] [UI] Fixed liquid containers not correctly splitting the overspill when giving containers water.
6 Years Ago
Update Fleck with some fixes for console spam, also add redundant checks in the RCon listener to make sure nothing slips by
6 Years Ago
Better saving + export. Jobified the monument transforming code.