199,280 Commits over 4,140 Days - 2.01cph!

9 Days Ago
Compile fix
9 Days Ago
Anchoring a boat delays the long-range drifting to shore mechanic. Raising anchor clears the delay. Added PlayerBoat.AnchoredDriftDelaySeconds convar, initially set to 6 hours.
9 Days Ago
Added support for delaying drifting to BaseBoat.
9 Days Ago
PlayerBoat drifting now works, debug print drift status. Drift collider hit status message now includes hit transform's parent name too to make it easier to identify what's being hit.
9 Days Ago
Fog of war works on death screen map
9 Days Ago
Refactor SetDimensions, now also sets parent trigger size and is also called after a load. Disable individual hull parent triggers for now.
10 Days Ago
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10 Days Ago
Mute command now accepts a timestamp arg (same behaviour as ban command)
10 Days Ago
Compile fix
10 Days Ago
Fix fog not clearing immediately on spawn
10 Days Ago
Re-enable the BaseMountable visibility and dismount position checks I initially disabled now that things are setup properly.
10 Days Ago
Cherry pick 124952 (Pilot Codelock - added cinematic textures and materials)
10 Days Ago
Cherry pick 124858 (M15 Pistol - Updated cinematic textures with new ironsight)
10 Days Ago
Cherry pick 124293 (M15 Pistol - Added cinematic 4k textures)
10 Days Ago
Cherry pick 124262 (Merge from pilot_hazmat_dlc)
10 Days Ago
merge from fogmethod1
10 Days Ago
Merge from parent
10 Days Ago
Merge from main
10 Days Ago
fix cloud config override issues
10 Days Ago
add all cloud configs to list on climate
10 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
10 Days Ago
10 Days Ago
Fix NRE in LifeInfographicStat.GetText when it is enabled before UIDeathScreen is set up
10 Days Ago
underground fog
10 Days Ago
Better initialisation flow for hardcore map, stops parts of it running when booting up in vanilla
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
merge from new_menu
10 Days Ago
Added debug.resetfogofwar
10 Days Ago
Store search bar first pass Polished the navigation
10 Days Ago
Namings for final vcloud profiles.
10 Days Ago
10 Days Ago
Final consistency pass for legacy vs volumetric modes.
10 Days Ago
Fix some search bugs
10 Days Ago
Fix NRE
10 Days Ago
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10 Days Ago
Do correct reset filter - used the wrong method
10 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
10 Days Ago
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10 Days Ago
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10 Days Ago
Added oriented dimensions calculation, used to auto set PlayerBoat entity bounds during boat creation. Added DebugDrawDimensions.
10 Days Ago
Some code cleanup
10 Days Ago
Bounds fix
10 Days Ago
Fix (swap) movement properties for heavy legs and chest
10 Days Ago
Store general tab navigation
10 Days Ago
better meshes for pips
10 Days Ago
locker workshop guide fix
10 Days Ago
Merge Pull Requests * Localize old spawnmenu categories for addon added entities * Disable mouse3/4/5 input on DAdjustableModelPanel Update dedicated server UI Added workshop collection entry box, gamemode selection and remove mandatory RCON password Replace Steam icon in SRCDS UI with gmod one Disable SRCDS UI loading some animation images that dont exist the pane ls always hidden anyway
10 Days Ago
Add lightup pips when entering code in hazmat codelock skin
10 Days Ago
Storm stuff & related.