200,006 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Fixed researching action ending too soon to get the research finishing bonus. Fixed 1 minute's worth of extra XP being awarded.
7 Years Ago
Various
7 Years Ago
GUI scene
7 Years Ago
Merge from main
7 Years Ago
Merge from spawn revamp
7 Years Ago
Removed entity destruction debug log
7 Years Ago
Dredge texture/UV update / Added railings and hanging tires
7 Years Ago
Fixes for Steam build
7 Years Ago
Got sell zone visuals working on listen server, and made it possible to disable building sell zone generation. Have set sell zones off by default.
7 Years Ago
rhib work
7 Years Ago
StatManipulatorParameters NRE fix
7 Years Ago
merge from paddle_holdtype
7 Years Ago
merge from paddle_vm
7 Years Ago
Removed invalid stat manipulator from Explorer personality and editor methods in PersonalityTypeDefinitionEditor that were referencing a no longer existing field
7 Years Ago
Amplify imposter test
7 Years Ago
Merge from main
7 Years Ago
rhib setup
7 Years Ago
merge from main
7 Years Ago
Removed Big Rock and Big Block Of Mud (this causes the game to hang for a reason I have yet to figure out)
7 Years Ago
merge into main
7 Years Ago
Gang signs working again
7 Years Ago
Subtracted 16473, impostor editor needs work
7 Years Ago
Map icons for gang buildings, working also on listen server. Icons only show once a gang has a leader, since it always needs to be a person that owns a building.
7 Years Ago
Fixed gang UI screens
7 Years Ago
update WIP temple environment
7 Years Ago
Gang sign update. Gang buildings can enable/disable their signs depending on whether the game mode supports gangs.
7 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
7 Years Ago
Reduced temporal AO-related flickering
7 Years Ago
Fixing a network ordering bug that could cause the player to spawn without their proper held item. Also fix IsClientOrListenServer bug
7 Years Ago
More functional Welcome screen that allows setting name, icon, and description per game mode
7 Years Ago
Removed the custom image from loading screen. Not much we can do with it really since the game mode prefab isn't loaded yet on the client when it's showing.
7 Years Ago
New world serialization format
7 Years Ago
progress backup
7 Years Ago
network++
7 Years Ago
Removed bridge topology, added swamp topology
7 Years Ago
Cleanup
7 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
7 Years Ago
Updated LZ4
7 Years Ago
Remove null items from ItemSpawner in OnValidate (seems to have fixed the getting stuck)
7 Years Ago
Subtracting 27348
7 Years Ago
Merge from branch on which big rock and big block of mud were deleted
7 Years Ago
Changes to stop ItemSpawner getting stuck in a while loop
7 Years Ago
construction material spawner on island 1 until we get better biome spawns. stone pile harvestable without a tool. logging of possible NRE in ItemView.
7 Years Ago
wip 2018 upgrade
7 Years Ago
removed shaderforge
7 Years Ago
updated ASE
7 Years Ago
Updated LZ4 (second attempt)
7 Years Ago
update particle shader model 3.0 > 3.5
7 Years Ago
initialise Settlement Morale at 1 so the settlement doesn't instantly surrender
7 Years Ago
compass button added (default c) menu options for compass off/on/toggle/hold