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126,711 Commits over 4,109 Days - 1.28cph!

7 Years Ago
Loading screen status tweaks when spawning and respawning
7 Years Ago
[D11] Enable player save for both xb1/ps4
7 Years Ago
[D11] Reduced PS4 save data block size to BLOCKS_MIN (96) / ~3Mb
7 Years Ago
Oilrig LODs + scene reconstruction and cleanup for scene2prefab
7 Years Ago
[D11] Initial support for controller vibration xb1
7 Years Ago
[D11] Plugin needed for controller vibration support on xb1
7 Years Ago
Merged in new changes to military tunnel from branch.
7 Years Ago
Scene2prefab military tunnel
7 Years Ago
Merged from main
7 Years Ago
Set up navigation obstacles around new fires at Military Tunnel.
7 Years Ago
[D11] [UI] added in the live server stats to the pause menu carousel
7 Years Ago
Fixed that sometimes entities were missing until they sent a new network update when switching spectate targets
7 Years Ago
Fixed netgraph
7 Years Ago
[D11] WIP My Games/My Servers
7 Years Ago
[D11] [UI] Server define fix in UILeaderboards.cs.
7 Years Ago
FluorescentLight from branch.
7 Years Ago
Cleanup. Proplight prefabs.
7 Years Ago
7 Years Ago
Fixed NRE in rowboat wake effect
7 Years Ago
Finished most of interaction code Toggled gerstner back on; integrated w/ interaction Changed rowboat prefab to use interaction-based wake Added native path entry points
7 Years Ago
M39 sounds
7 Years Ago
copter work
7 Years Ago
[D11] [UI] Cleaned up data set functionality, and enabled basic scrolling functionality for leaderboards that extend beyond the max visible limit.
7 Years Ago
merge from main
7 Years Ago
updates to minicopter animator and control poses
7 Years Ago
updated sitting pose, updated animator
7 Years Ago
[D11][UI] missing file from previous commit
7 Years Ago
[D11][UI] Preset server settings implemented. Additional art and current server definitions
7 Years Ago
[D11][TUTORIAL] Changed camp_fire object to a new tutorial camp fire prefab
7 Years Ago
[D11][TUTORIAL] Fix for issue #405, hud was not enabled after respawning
7 Years Ago
[D11] [UI] Fixed error when interrupting leaderboard loading which led to attempted access of null data. Fixed incorrect calculation for Kill/Death Ratio.
7 Years Ago
player animator blendtree setup, poses
7 Years Ago
Minicopter pose and animator updates, layer and mask added
7 Years Ago
[D11] [UI] Added index tracking to leaderboard navigation. Adjusted transitions for leaderboard content states.
7 Years Ago
[D11] Define Fix
7 Years Ago
Merge from main
7 Years Ago
[D11][UI] Added temporary playfab id and currency displays to the creatserverpage. Altered rent server json
7 Years Ago
[D11] [UI] Leaderboard names now use actual usernames rather than ID's. Fixed navigation on leaderboards screen.
7 Years Ago
[D11] Fix for LoadingScreen incorrectly setting the InputModule parent to null on close, and for the TitleScreen not being active after reloading the Frontend
7 Years Ago
[D11] Fix for PagedUI ChangePage sometimes causing the PageQueue to fall out of sync
7 Years Ago
[D11] [UI] Added leaderboard container states to display when initial loading is occurring and when leaderboards might not be accessible.
7 Years Ago
No longer force full snapshots when spawning / respawning (this will probably break everything)
7 Years Ago
[D11] UDP encryption plugin for Linux.
7 Years Ago
[D11] Make sure linked accounts are added to player entries for leaderboards so the platform username can be displayed
7 Years Ago
Finished interaction system w/ fading disturbance Added sample brushes Refactor + cleanup Server compile fixes
7 Years Ago
[D11][TUTORIAL] Fixed objectives not reappearing after equipping building plan, reordered sleeping bag unlock
7 Years Ago
[D11][TUTORIAL] Can no longer speed run Light Fire to miss the final trigger
7 Years Ago
[D11][UI] Create server menu server name and messages hooked up
7 Years Ago
[D11] [UI] Fixed leaderboards selectable button colour tints being incorrect. Added correct stat tracking for kill/death ratio and player kills.
7 Years Ago
[D11] WIP initial support for controller vibration (ps4 only atm)