reporust_rebootcancel

126,750 Commits over 4,109 Days - 1.29cph!

8 Years Ago
Pine trees progress
8 Years Ago
Skin dual layer: moved mask to uv2
8 Years Ago
Cherry picked all shader changes from main
8 Years Ago
Cherry picked 24618: core/foliage valpha ao
8 Years Ago
Douglas fir update / Added pine trees
8 Years Ago
Added edge masking control to foliage shader Cleaned up shaders using masking control
8 Years Ago
Updated Jenkinsfile
8 Years Ago
more damage mask polish, damage increment is more linear
8 Years Ago
staging2
8 Years Ago
Added dual layer skin shader for testing
8 Years Ago
increased scientist loot
8 Years Ago
fixed scientist loot drops scientists have different colored hazmat suit
8 Years Ago
Fixed wood shutters, fence gate and high external walls occludees
8 Years Ago
Fixed hinged doors occludees
8 Years Ago
EAC SDK update
8 Years Ago
▄▊▄'▉ ▌▍▉▄▉▌▅▇ ▅▆▊▌▌ █▉▇▉▍▋ ▌▆▌▌▆▇▇ ▅▊ ▆▇▄▄▄▉▌█ ▍▉▇▇▋ ▋▅▉▊ █▍ ▅▌▆█
8 Years Ago
▉▍▋▋▇ ▌▍▉▊▆▌▅▌▋ ▇█▆▄▉▊ (▊▅▍ ▅▇█▋ ▌▊▅▉ ▍▊ █▇▅▌) ▆▄▄▊▌▌▉-- (▇▊█▉▋▊▅ ▉▉█▊ ▇▄▊█▌)
8 Years Ago
admire updates
8 Years Ago
EAC SDK update
8 Years Ago
Road grass decor aligns to normal
8 Years Ago
Fixed stars being occluded by atmosphere fog at night Slightly darker sky at midnight
8 Years Ago
damage texture albedo, masks polish
8 Years Ago
Weather (currently only fog) is randomized every 18 hours, fades over 6 hours Fixed washed out sky around noon in temperate and arid biomes Network++
8 Years Ago
Minor Hapis fixes
8 Years Ago
wood/stone/metal tier atlas mask for damage + material tweaks
8 Years Ago
Subtracting AI behaviour 24668, 24684 (performance issues)
8 Years Ago
Fixed building ID regression on newly created buildings (changeset 24670)
8 Years Ago
Merged in from ai behaviour 3.
8 Years Ago
Some more scientist fixes.
8 Years Ago
merged from main
8 Years Ago
behaviour ai tweaks
8 Years Ago
Facepunch.Steamworks meta files
8 Years Ago
Throw exception and fail the build when skinnable item name is incorrect
8 Years Ago
Fixed small build log typo
8 Years Ago
Fixed build warnings
8 Years Ago
Gibbable.DoPrepare error message tweaks
8 Years Ago
Moved xmas event meta file
8 Years Ago
Deleted ocean clutter prefabs (unused)
8 Years Ago
Fixed layer on elevator volumes
8 Years Ago
Optimized elevator volumes (server perf)
8 Years Ago
top tier atlas mask for damage + material tweaks
8 Years Ago
Any entity can use sockets, not just building blocks (presumably breaking everything)
8 Years Ago
twig tier atlas mask for damage + material tweaks
8 Years Ago
Another stab at scientists
8 Years Ago
Misc scientist fixes
8 Years Ago
Scene2Prefab military tunnel
8 Years Ago
Merged back in ai behaviour stuff.
8 Years Ago
Merged from main
8 Years Ago
Optimized/fixed coverpoints
8 Years Ago
Subtracting ai behaviour 24661 24660 24659 (Server instability)