reporust_rebootcancel

133,452 Commits over 4,293 Days - 1.30cph!

5 Years Ago
5 Years Ago
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5 Years Ago
Fix for UIBackgroundBlur grabpass being offset.
5 Years Ago
merge from /train_tunnels_new_content
5 Years Ago
updated tunnel entrance bunkers - a, b, c, d underground volumes
5 Years Ago
Hitch & trough can now be placed down narrow triangle passages
5 Years Ago
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5 Years Ago
created some demo layouts of the underwater labs
5 Years Ago
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5 Years Ago
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5 Years Ago
Code review: Fix comment wording
5 Years Ago
merge from save214
5 Years Ago
compound s2p
5 Years Ago
save++ network++
5 Years Ago
merge from train_tunnels_new_content
5 Years Ago
merge from /rock_formation_medium_b_terraingap
5 Years Ago
merge from /rock_formation_b_anchors
5 Years Ago
Final art for the bottom stairwell 360 pieces, dressing
5 Years Ago
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5 Years Ago
Set up correct crawl speed
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Fix incapicated gesture, make CurrentGesture nonserialized
5 Years Ago
More crawling code, getting to grips with the whole player model system
5 Years Ago
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5 Years Ago
Move modelstate initial params to one place, in the constructor. Set up crawling state
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
WIP PlayerModel code, some renaming
5 Years Ago
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5 Years Ago
Merge from render_scale
5 Years Ago
skin approval
5 Years Ago
Fixed the borked post exposure on biome profiles. Few other related tweaks.
5 Years Ago
Merge from render_scale
5 Years Ago
Bug fixes, deleted temp files.
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Don't show loop button while recording a shot Don't allow input on playback controls while recording a shot Hide keyframe tracks when a shot isn't active
5 Years Ago
Hook up a new BeingLooted flag for players