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121,815 Commits over 4,048 Days - 1.25cph!

2 Years Ago
Junkpile bushes now block AI line of sight.
2 Years Ago
Possible fix for Shreddable_PickupTruck causing fly hack violations and kicks
2 Years Ago
Fixed door controller and bucksin typos
2 Years Ago
Updated fuel and food crate loot panel title
2 Years Ago
tweaked colour values, wip
2 Years Ago
Fix for TakeCover state when no entity in memory. Used last attacked from position instead of just returning.
2 Years Ago
Removed car parts spawns from non vehicle junkpile spawns
2 Years Ago
Slightly lowered NPC junkpile chance
2 Years Ago
Made a MaterialPropertyBlockInspector to try and diagnose hair colouring issues
2 Years Ago
Merge Main -> MoreCabooseFixes
2 Years Ago
model_setup_2 importer preset
2 Years Ago
Bday09 scene + assets backup
2 Years Ago
Icon
2 Years Ago
Tarps, halloween prefabs/textures backup
2 Years Ago
Book models backup
2 Years Ago
Cleanup
2 Years Ago
Fix 'Cannot set the parent of the GameObject' error if client disconnects while near a modular car with glass damage decals on its windscreen
2 Years Ago
Gingerbread man NPC, inventory loadout, item def WIP BlendShape controller for face animations
2 Years Ago
Fixed vehicle module damage conditionals updating via the base vehicle's Load method instead of the module's one. Was causing parts not not fall off anymore etc.
2 Years Ago
Further material tweaks for fringe lighting situations
2 Years Ago
2 Years Ago
Tweaks
2 Years Ago
Scene backup / farm stuff Icicle & snowman material iteration
2 Years Ago
Add BrightSoftCake and DarkSoftCake physic materials (all of these materials have the same physics properties as concrete)
2 Years Ago
Add gingerbread physics material
2 Years Ago
S2P Trainyard
2 Years Ago
Fixed TrainYard scene having a random caboose added
2 Years Ago
Merge from main/xmas_2022
2 Years Ago
Lods for gingerbread woman, gingerbread woman prefab setup. Tweaks to gingerbread man skinning.
2 Years Ago
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2 Years Ago
Asset farm
2 Years Ago
Update cake tunnel meshes and prefabs
2 Years Ago
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
2 Years Ago
Updated gingerbread barricades textures
2 Years Ago
Gingerbread man lods, proper wearable prefab setup
2 Years Ago
merge from io_deploy_fix
2 Years Ago
Fixed elite create inventory item spawns amount exceeding available inventory slots
2 Years Ago
Unsaved scene changes
2 Years Ago
Fixed hair caps not getting copied over in copy player tool
2 Years Ago
bday09 scene + props backup
2 Years Ago
Refactor filter data to support extra information Add the ability to stop transferring items once a target output has more than X number of that item
2 Years Ago
Updated cine candlesets
2 Years Ago
Merge from 9thbirthday
2 Years Ago
Root merge
2 Years Ago
Codegen
2 Years Ago
Merge from main
2 Years Ago
Fixed conveyor making stacks bigger than the maximum allowed stack for some items
2 Years Ago
Add storage adaptor compatibility to fridge and tool cupboard
2 Years Ago
Fixed deploy guide not being visible when placing into slots (was very obvious for industrial stuff as it's mostly slot based but this affected things like locks as well) Fixed missing slots serialisation for new industrial slots
2 Years Ago
Fixed end directions of pipes