131,111 Commits over 4,232 Days - 1.29cph!

6 Months Ago
Added value scrubbing support for FlexLength and FlexValue
6 Months Ago
Store page padding
6 Months Ago
Setup server browser sub navigation Same padding changes but with top and bottom
6 Months Ago
merge from main/jungle_sound_polish
6 Months Ago
Remove padding set in body and spread it onto the pages instead
6 Months Ago
adding chicken cage prefab
6 Months Ago
View model camera animations - adding missing script to all weapons and props that needed it
6 Months Ago
Support sub domains being top level domains - provided they are regsistered with the navigation system
6 Months Ago
Chicken cage for food market
6 Months Ago
Changed spinning wheel itemname: Spinning wheel -> Spinning Wheel
6 Months Ago
Menu manager escape handling
6 Months Ago
merge from main
6 Months Ago
Increase play page sizing
6 Months Ago
Show steam profile image in footer
6 Months Ago
Correctly check for demolish support when checking flag
6 Months Ago
Switched bootstrap Image to CoverImage to support other ratios
6 Months Ago
6 Months Ago
Cart button, nav bar layout
6 Months Ago
Added an EnvironmentVolumeLOD component for disabling EnvironmentVolume components that aren't within view
6 Months Ago
Limited store skin modal work
6 Months Ago
beach chair material changes
6 Months Ago
merge from wallpaper/floor
6 Months Ago
tweaked pack image contrast and rebuilt phrases
6 Months Ago
Beach chair prefabs and cloth prefabs. LODs and Setup
6 Months Ago
Removed unused textures
6 Months Ago
chicken_pie_cleanup -> main
6 Months Ago
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6 Months Ago
Slightly better buff amount
6 Months Ago
merge from main
6 Months Ago
ingame store descriptions, images, video
6 Months Ago
Dont output a percentage to the buff list since it doesnt make sense Store value in the pie and just pass it through instead
6 Months Ago
Seperate farming better genes from planter box set genes Codegen
6 Months Ago
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6 Months Ago
beehive_spawn_swarm -> main
6 Months Ago
Better bee catapult ammo lods
6 Months Ago
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6 Months Ago
Ensure Bee Boulder LOD matches other catapult ammo types
6 Months Ago
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo
6 Months Ago
beehive_spawn_swarm -> main
6 Months Ago
Removed in jar bee vfx from the bee boulder
6 Months Ago
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6 Months Ago
beehive_spawn_swarm -> main
6 Months Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
6 Months Ago
UI_Window class, limited store skin modal
6 Months Ago
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6 Months Ago
temporary game_text debug stuff
6 Months Ago
Remove some unnecessary items from prefab. Remove old collision test.
6 Months Ago
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