254,393 Commits over 3,990 Days - 2.66cph!

10 Years Ago
Warehouse Scene2Prefab
10 Years Ago
added appropriate nobuild areas for merge
10 Years Ago
Fixed skins not showing in front page inventory
10 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
10 Years Ago
Temperate beachside trees
10 Years Ago
oil crater implementation oil/ore is binary for deposits
10 Years Ago
Added charge shot property to shader
10 Years Ago
Palms are only on arid beaches
10 Years Ago
Moved small_refinery_static mesh to the deployed layer
10 Years Ago
Fixed small_refinery_static prefab ID in the sphere tank scene
10 Years Ago
FileStorage changes for bawng
10 Years Ago
Don't let wind generator be researched/found Updated phrases
10 Years Ago
Manifest
10 Years Ago
- Capture missions now check for completion
10 Years Ago
Storage fixes
10 Years Ago
Measurement property drawer
10 Years Ago
- More capture objective work
10 Years Ago
Fixed some autospawn bundle paths
10 Years Ago
Updated image storage, less greedy, sqlite db
10 Years Ago
Updated image storage, less greedy, sqlite db
10 Years Ago
Merge from main
10 Years Ago
Toptier door hatch collider and visibility state
10 Years Ago
- Capture locations can now be captured - Made whitebox prefab for Capture location object
10 Years Ago
Prefab active state auto-changes
10 Years Ago
Removed deprecated assets
10 Years Ago
Added MonumentInfo to all monuments
10 Years Ago
Added building topology to terrain painting Don't spawn trees on building topology
10 Years Ago
Added building topology Added some noise to all monument and radtown terrains
10 Years Ago
enable blueprint wipe
10 Years Ago
smartobject_test topology fix
10 Years Ago
Out of date prefabs
10 Years Ago
Fixed cargo plane lag
10 Years Ago
Fixed lootspawn warnings
10 Years Ago
Fixed multiple doors
10 Years Ago
- Started new Capture mission type
10 Years Ago
fixed door superjump exploit
10 Years Ago
merge from main/newmeleesounds
10 Years Ago
updated manifest
10 Years Ago
merge from main
10 Years Ago
First pass at sounds for all the newer melee weapons
10 Years Ago
merge from main
10 Years Ago
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10 Years Ago
can unload ammo from weapons fixed supply drop contents map is default blueprint
10 Years Ago
explosions damage deployables explosions use line of sight
10 Years Ago
Removing some debug from BeforeEditorLayout, cc maurizio (if it's working, please kill debug logs)
10 Years Ago
Killing random loose mats Rebaked island002/003/greenbox and added TribeSpawn topology areas Removed "parameter" based creation of triggers, conditions and attribute modifiers Shifting Before Editor to a better nested/inline editors approach (most Effects will not work for now)
10 Years Ago
Female tshirts/tshirt adjustments
bot
10 Years Ago
Windows Build 608
10 Years Ago
Unified item naming (which changes their ids so save++, network++) Rebuilt loot tables (because itemids changed) Added ItemDefCSV (for importing/exporting to google sheets)
10 Years Ago
Changed the snow jacket materials to use the cloth shader Added the female snow jacket and associated prefabs