202,733 Commits over 4,202 Days - 2.01cph!

4 Years Ago
Auto focus text box in assign to friend UI (bags and turrets) Focuses text box after all keys are released so it doesn't spam the text box with the interact key
4 Years Ago
Merge from media_projects
4 Years Ago
Add global.allowAdminUI replicated convar to disable access to the admin UI (not exposed in the admin UI, will need to use the console)
4 Years Ago
Moved the camper prefab position to zero
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Fixed ID on captainslog.item, was duplicated from vodkabottle.item
4 Years Ago
Fixed TackleBox prefab having the wrong PrefabID
4 Years Ago
merge from main RC
4 Years Ago
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4 Years Ago
Scene/splat backup Road improvements
4 Years Ago
Merge Main -> MLRS
4 Years Ago
More cleaning up shader util methods
4 Years Ago
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4 Years Ago
Included incapacitated state in the model rotation change from 65438
4 Years Ago
merge from missions
4 Years Ago
compile fixes
4 Years Ago
Merge Main -> MLRS
4 Years Ago
merge from missions
4 Years Ago
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4 Years Ago
▋▊▅▅█▆▊ ▌▉▍ ▉▉▊▇▋▇▅▌ ▋█▍▊ ▉▉▍▆ ▌▌▍▍▇▄▍▌ ▉▍▉▄▆ ▅█▊▍▍▄▄ (▌▆ ▍▄▅▉▊▋ ▅▅▄▉ ▆ ▆▇▋▍▊▉█▉ ▌▌▌▌ ▄▉▊▄ ▆▊▉▉▍▇▊ ▍▍▋▌█?)
4 Years Ago
shark hunt repeat every 8 hours
4 Years Ago
shark hunt reward
4 Years Ago
baseline
4 Years Ago
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4 Years Ago
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4 Years Ago
divemaster missions
4 Years Ago
Tiding up the shader utils to fetch ocean surface information
4 Years Ago
remove debug.log on startup
4 Years Ago
beach worldpositiongenerator now allows cliffside (small beaches) reduce fishing mission to catch 3 fish instead of 5 tackle mission now provides 15 grub (was 10) oil mission target location should spawn closer to mission origin collectvood mission marker closer to mission origin adjusted oil mission reward to 100 scrap
4 Years Ago
merge from main
4 Years Ago
divemaster mission baseline
4 Years Ago
collider fixes to military tents
4 Years Ago
Added trail connections to desert military bases
4 Years Ago
Added MLRS vehicle entity to desert military bases
4 Years Ago
merge from MLRS
4 Years Ago
Desert dwellings AI nodes, spawns and obstacles
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
codegen + phrases checks
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed edge case blocking way too large of an area for other player missions when a player accepts a mission
4 Years Ago
▉▅▄▆▅ ▇▉▋▊▆▇ ▌▅▆ ▉█▊▄▆▋▉ ▍▄▄█▅ ▋▅▉▌ ▋▇ ██▍█▅▌ ▊▇█▅▍ ▊▉▊▋ ▇█▊▊▇ ▍▇▍ ▊▄▄▋▍ ▉▇▆ ▌▉▍▇▋▇▄ ▆▋█▍▇▇▍ ██▋██ ▊▌▅▇▇▄ (█▇▇ ▅▅▊▋▄▌▅▄▉ ▆▄ ▄▇▇▍▌ ▄▄▉▊) ▊▉▍▉▅ ▋▇▊▆▊ ▇▆▍▊▅▉ ▋▅▇▉▌█ ▍██ ▇▇▉▅█▇▄ (▌▊▋) ▊▆▅ ▊▇██▌▍ ▍▋ ▄▋▆█▅ ▌▊▄▌ ▆▉█▅ ▋▇▌ ▉▋▆▇█ ▇▍█▇▊ ▉▍▄█
4 Years Ago
▄▌▇▄▊ █▄▆█▍▉▄
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Unsaved file fix
4 Years Ago
Allow for variable launch offset positions
4 Years Ago
Unified the torpedo and MLRS rocket firing code into a reusable static method. MLRS now actually uses up the rocket ammo when firing.