193,998 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Observation goal gated by threatened condition
8 Years Ago
Cherry picking 11166,11168 from main
8 Years Ago
Fixed a couple of bad Activity creation calls in Tribe
8 Years Ago
ActivityManager.Add robustness
8 Years Ago
GUI tweaks
8 Years Ago
more
8 Years Ago
EntityActivity.InvokeEvents robustness
8 Years Ago
more
8 Years Ago
Scene2Prefab caves
8 Years Ago
Cave spikes are their own entity (required to preserve immortality and disabled decay after save load)
8 Years Ago
Cherry picking 11163,11164
8 Years Ago
More
8 Years Ago
new match actions: MACapture, MASetGameTag, MASetTeamTag new victory condition: VCControl
8 Years Ago
Changed save file extension to .sav instead of .map.sav
8 Years Ago
Enabled item condition on sleeping bags and ladders
8 Years Ago
More project setup
8 Years Ago
hand bone position change
8 Years Ago
▋▇▄▌▌▉▆ ▋█▅▅▍▆▄ █▆█▍▉ ▋▍▄ ▆█▄▌▌▉▌▌▆_▍▄▆▍▆▍▌▉▅▋
8 Years Ago
Cherry picking 11160 from base_project
8 Years Ago
Basic project validation window + asset processer hook
8 Years Ago
Fix for glossiness slider in workshop not working on roadsign armour
8 Years Ago
Fixed EnemyOverlayWidget not freeing up icons used by dead targets
8 Years Ago
Fixed repair being free on some objects that only cost a very small amount of resources (for instance reinforced window bars, RUST-1692)
8 Years Ago
wip: match definition game tags victory conditions match actions
8 Years Ago
██▍▇▄ ▊█▆▇▊▆▇▅.▋▇▊▇▇▋█▍▋_█▌▊▇▌▌▋█▌▋
8 Years Ago
▍▋▊▉█▉ ▌▋█▄ ▄▅▋▆▄▆▋▍▌▌ ▄▄▊▆▋▍ ▊█ ▄▆▅ (▄▆█▋▉▉▆▍.▋▌▆▊▆▆▄█▄)
8 Years Ago
█▄▇▌▍█ ▇▆▉█ ▋▍█▋▋▌▅ ▉▌▆ ▅▆ ▋▉▌▊▉▄
8 Years Ago
Merging glow effect back into the mission branch.
8 Years Ago
Caching outline effect reference in MissionManager
8 Years Ago
Payphone glow handling the fact that payphones spawn in and out on the Client.
8 Years Ago
more victory conditions wip
8 Years Ago
Glow effect work
8 Years Ago
Bootstrap scene edit
8 Years Ago
Disable glow after user interacts for the first time after connecting
8 Years Ago
Little bit extra
8 Years Ago
Outline FX work
8 Years Ago
Payphone glow effect work + mission instance rename.
8 Years Ago
merged rework branch to main
8 Years Ago
game tag to VCValuePair
8 Years Ago
▌▆▍▊ ▄▅▇▆▋ ▄▄▍▌▅▇ ▅▋▋ "▇▆▉▋▌▌▊▆▄▆▇▉▅▄▌"
8 Years Ago
fixed positioning of the map so it sits better in the player's hands
8 Years Ago
Topo fixes & other stuff
8 Years Ago
Light fixes.
8 Years Ago
More loot
8 Years Ago
missing files
8 Years Ago
aimcones slightly tighter because they're now aimcones and not aimsquares rocketlauncher can fire 50 rockets before breaking instead of 18-22
8 Years Ago
Presumably fixed ammo wooden box skin
8 Years Ago
Tile
8 Years Ago
Unit
8 Years Ago
Loot, rads, nobuilds.