193,998 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Deleted more data
8 Years Ago
merged RUnit into Unit
8 Years Ago
Rocket factory / walkway layout progress
8 Years Ago
Game
8 Years Ago
more merging, more moving
8 Years Ago
moving files
8 Years Ago
RFormation into Formation, reworked all references
8 Years Ago
Tweaked skin specs to mitigate head/body seam
8 Years Ago
Deleted most data
8 Years Ago
Finished Board
8 Years Ago
Remaining triggers.
8 Years Ago
Cherry picking 11153
8 Years Ago
Cherry picking 11150, 11152
8 Years Ago
Cherry picking 11149
8 Years Ago
Assets
8 Years Ago
Activity refactored to no longer use enums, definitions are used for categories and types, as well as data mapping (text templates, icons, etc)
8 Years Ago
wip changing all board static references to instance
8 Years Ago
Fixed more dodgy terrain triggers
8 Years Ago
bugs
8 Years Ago
board wip
8 Years Ago
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8 Years Ago
checking in for damian
8 Years Ago
Merged RBoard into Board
8 Years Ago
more
8 Years Ago
Bundle test
8 Years Ago
progress backup
8 Years Ago
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8 Years Ago
Player progression rework.
8 Years Ago
Destroy entities that go out of bounds
8 Years Ago
Testbox nospawns setup for tree cutting TimeManager.SetTimeScale never sets fixedDeltaTime to 0
8 Years Ago
Include item info in ToString() of world items
8 Years Ago
....it works?
8 Years Ago
Cherry picking 11147
8 Years Ago
Fixed Group+Callbacks NRE
8 Years Ago
Merging Group/Tribe and Player cleanup from base_project
8 Years Ago
Player no longer explicitly owns a Tribe, instead references IGroup Various Group/Tribe cleanup
8 Years Ago
Bundle fuckshit
8 Years Ago
Scenes/ renames
8 Years Ago
SceneLoader stripped down
8 Years Ago
Added Tools/Find/Asset Memory Usage
8 Years Ago
FormationDatabase
8 Years Ago
MapDatabase
8 Years Ago
player
8 Years Ago
formation
8 Years Ago
FormationUnit
8 Years Ago
Merge from main
8 Years Ago
game
8 Years Ago
Cleaned up camera effects, removed PlayerCameraEffects component Moved overview map toggle code from Player to the OverviewMapUI class Ported cycle unit controls to the TribeTracker widget Ported dynamic shadow distance to a component
8 Years Ago
board
8 Years Ago
fixes