194,482 Commits over 4,079 Days - 1.99cph!

9 Years Ago
Some stuff now sends using Immediate packet priority
9 Years Ago
All Monobehaviours that implement IRPCReceiver and are attached to a NetworkEntity should now be able to receive RPC calls
9 Years Ago
Testbox in build settings
9 Years Ago
Fixed some editor only crap breaking builds
9 Years Ago
Let's not unload the tribe create scene, just hide it because apparently unloading it made everything angry
9 Years Ago
ActivityManager NRE catch
9 Years Ago
Skills should have their initial level set during creation (no more Unskilled spam)
9 Years Ago
Effect editor tweaks
9 Years Ago
UI : Added back in/out animations to activity noficiation elements
9 Years Ago
UI : Added some preset animation boilerplate in UnitEffectIcon, effect severity defines which animation we use for now EFfectgs : Effects can specify a Severity type in data
9 Years Ago
more seam fixes
9 Years Ago
fixed trim seams
9 Years Ago
building updated
9 Years Ago
new trims n textures n maps for trims
9 Years Ago
trim texture mod
9 Years Ago
UI : Activity Notifications Widget uses Effect icon + color when available
9 Years Ago
Machine process editor displays asset menu, not just label. Add process button works again.
9 Years Ago
Campfire heat tweak.
9 Years Ago
Effect tweaks.
9 Years Ago
Lowered the orange hue variation on speedtrees
9 Years Ago
More tooltips.
9 Years Ago
Tiniest AO change.
9 Years Ago
StatManipulation percentage of enum/readability. Touched lots of effets data. Made Garlic and Yams consumable. Garlic makes you smell. A lot.
9 Years Ago
200kb worth of flying heart files in case bill ever becomes gamey.
9 Years Ago
Old temperate.
9 Years Ago
Deleted old biomedata and cloned a new one.
9 Years Ago
Biome colors
9 Years Ago
Biome colors
9 Years Ago
trying to make yam and garlic edible but errors on consume when harvested (seems ok after debug spawn)
9 Years Ago
Merge from main
9 Years Ago
Skip adding the CL entity name prefix if the game object name already contains it
9 Years Ago
Split herbs into their own spawn entities Tweaked the spawn tables Hue shifted the garlic so that it sticks out a bit less
9 Years Ago
Commenting our Zone.OnDestroy because I think it fucks bamboo?
9 Years Ago
Compile fix
9 Years Ago
trait sfx
9 Years Ago
trait discovery sfx
9 Years Ago
Tunnels now show on minimap Culls hex pieces behind player
9 Years Ago
UnitSettings.GetViewPrefab never outs a null EntityViewPrefab data package
9 Years Ago
Firespit fx.
9 Years Ago
best thing ever sorry jenny
9 Years Ago
made it so you can deshell and cook tortoises
9 Years Ago
Missing files.
9 Years Ago
new tribe start area
9 Years Ago
island 1 audio tweeks
9 Years Ago
Collaboration AI tweaks Testbox no longer has a bunch of item spawns, uses mostly biome spawn system now besides Deer + Rabbit spawners
9 Years Ago
More legible temperature balls.
9 Years Ago
Effect tweaks.
9 Years Ago
Bottom UI tweaks.
9 Years Ago
island 1 audio
9 Years Ago
island 1 ambience stuff, time value drawer fixes