125,337 Commits over 4,171 Days - 1.25cph!

7 Months Ago
Merge from /main
7 Months Ago
merge from strobelight_limitflashing
7 Months Ago
merge from fish_analytics
7 Months Ago
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7 Months Ago
Added back the DLSS log and data path change for testing
7 Months Ago
Merge from crafting_update
7 Months Ago
Merge from main
7 Months Ago
merge from garage_door_fixes_2
7 Months Ago
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7 Months Ago
merge from explosionscripts/phase3
7 Months Ago
merge from store_medieval_pack
7 Months Ago
merge from store-bug-fixes
7 Months Ago
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7 Months Ago
Merge from cookingv2 (new meat models)
7 Months Ago
Revert w_food_pies guid, fixes pie NRE's
7 Months Ago
Merge from meat_merge
7 Months Ago
Merge from cookingv2
7 Months Ago
Updated icons for interaction prompts - chicken petting and hide/show growable UI
7 Months Ago
Merge from cookingv2
7 Months Ago
Applied new chicken avatar, deleted old one
7 Months Ago
Merge from chicken_update_avatars
7 Months Ago
New chicken avatar images for death screen - includes all 3 material versions. Updated chicken AI prefab info with new avatar image.
7 Months Ago
Merge from mapmerge_2503
7 Months Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
7 Months Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
7 Months Ago
Merge from crafting_update
7 Months Ago
Merge from media_projects
7 Months Ago
Fixed orchid and rose seed not being hittable when in a planter
7 Months Ago
Can no longer pet chickens if blocking with a shield or mounted
7 Months Ago
Merge from hopper
7 Months Ago
Remove the fx hierarchy from the server
7 Months Ago
Merge from crafting_update
7 Months Ago
Reapply hopper prefab changes, merge deleted a component somewhere
7 Months Ago
Merge from parent
7 Months Ago
Codegen
7 Months Ago
Merge from cookingv2
7 Months Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
7 Months Ago
Added debug.clearPlayerModfiiers, clears all tea effects
7 Months Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
7 Months Ago
Adjusted chicken coop deploy volume
7 Months Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
7 Months Ago
merge from faster_il2cpp_compilation -> main
7 Months Ago
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform - only apply to windows
7 Months Ago
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
7 Months Ago
merge from faster_il2cpp_compilation -> main
7 Months Ago
Pass argument to IL2CPP to increase number of cores Link.exe uses - reduces IL2CPP linking step by 22 min
7 Months Ago
fixed raw fish having incorrect material
7 Months Ago
relinked up small_junk human meat prefabs with new meat models and applied to underwater_labs module_1200x1200_4way_ladder prefab table and shelves
7 Months Ago
manual merge from cookingv2/meat #6 114426