193,913 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Fixed foliage displacement
5 Years Ago
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5 Years Ago
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5 Years Ago
Minor optimizations to player.GetBy* functions (Community) Fixed SendUserMessage erroring on client (Community) Minor changes to config_default.cfg - mp_decals & r_decals set to 2048 (from 5000), sensitivity set to 6 (from 8) and removed spawnmenu_icon_precache since it doesnt exist (Community) Converted umsg.Start error messages into ErrorNoHalts Not proving the first argument to umsg.Start won't create a new message and then just fail and do nothing with it
5 Years Ago
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5 Years Ago
compile fix
5 Years Ago
added additional CCTV cameras at oil rigs, removed airfield armory and rotated dome top camera away from loot added cctv gibs electrical item information panel
5 Years Ago
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5 Years Ago
Made Menu Lua errors appear mostly like Client/Server errors appear (formatting) Made ErrorNoHalt w/ trace and menu errors trigger the "Something is creating script errors" message
5 Years Ago
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5 Years Ago
Added planter_bottle mesh and materials
5 Years Ago
Touching GameUI.Prefab
5 Years Ago
added streamermode support for cameras
5 Years Ago
cctv access light
5 Years Ago
Added Toggle input for func_brush in base.fgd
5 Years Ago
Merge from terrain_benchmark
5 Years Ago
Merge from main
5 Years Ago
A possible fix for the inconsistencies in terrain benchmarks.
5 Years Ago
missing file
5 Years Ago
computer station lights
5 Years Ago
Adjust garbage collection threshold
5 Years Ago
[D11][UI] Changed Credits screen to nolonger instantiate prefabs
5 Years Ago
Canyon - latest terrain build
5 Years Ago
Merge refactor and optimisation branch to main farming2 branch
5 Years Ago
[D11][#T2032] Editor script to automatically set textures MIP Bias. [Tools > Materials > MIP Bias > Material MIP Bias Settings]
5 Years Ago
Show team nametag indicators if the player recording the demo was in a team at the time (needs testing)
5 Years Ago
UI optimisations
5 Years Ago
Tweaked quality settings
5 Years Ago
Supressed HDAdditionalLightData.LateUpdate for now (only required by lights that use Animator)
5 Years Ago
Allow player nametags to be visible in demos. By default nametags are turned off when playing demo.
5 Years Ago
Craters, Archipelago - latest terrain build
5 Years Ago
[D11] Hitbox optimisations ( essentially merged from FP )
5 Years Ago
[D11][UI] Fixed server list going off screen
5 Years Ago
[D11] Updated Manifest and removed Debug Log from ServerMgr
5 Years Ago
Deselect demo item when sorting
5 Years Ago
Merge from main Fix camera guide color convar not using Color32 Add refresh button to demo browser Add confirmation popup when deleting demo from browser Convar to enable/disable 'lookat' mode when using debugcamera_unfreeze
5 Years Ago
[D11] +Possible fix to certain mossy rocks that are spawned in transitioning through LODs too early (Needs tested when server is updated)
5 Years Ago
[Server] Added Log to ServerMgr for connecting players
5 Years Ago
[D11][#T2031] Fixed bug in Set Mask Texture editor script.
5 Years Ago
[D11] Define fix
5 Years Ago
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5 Years Ago
[D11] Merge with main
5 Years Ago
[D11][UI] changed Credits Page to BaseCarouselItem
5 Years Ago
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5 Years Ago
Reworked vehicle lighting
5 Years Ago
Removed IL2CPP Steam upload files (release server build)
5 Years Ago
Merge from main
5 Years Ago
[D11] Adds free memory counter to profile window
5 Years Ago
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