193,437 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Trainyard SLOD scene
5 Years Ago
[D11] Missing files from yesterdays crossplay commit.
5 Years Ago
Merge from main
5 Years Ago
merge from instruments
5 Years Ago
Merge from main
5 Years Ago
Reapply main branch changes
5 Years Ago
Merge from instruments again
5 Years Ago
Missed some cleanup things. Airfield S2P
5 Years Ago
Recovered Airfield lighting groups & S2P
5 Years Ago
Removed embedded lighting from bunker prefabs again.
5 Years Ago
Backup
5 Years Ago
Added a maximum note length to the trumpet and flute
5 Years Ago
Merge from /instruments
5 Years Ago
Added suspension visuals
5 Years Ago
Ship style 2 & prefab
5 Years Ago
Axle fix
5 Years Ago
Wheel turning and steering working
5 Years Ago
Mark instruments as default blueprints (except acoustic guitar)
5 Years Ago
Merge instruments_cost_adjustment
5 Years Ago
Normals output is now correct.
5 Years Ago
Block all active key inputs when switching to an instrument
5 Years Ago
Merge from main
5 Years Ago
Style 2 backup
5 Years Ago
Specular and Glossiness output is now correct.
5 Years Ago
Initial work on updated chassis wheel/axle/suspension visual setup
5 Years Ago
Cargoship prefab surgery. Put Cargoshiptest into the ship scene.
5 Years Ago
updated instrument crafting costs
5 Years Ago
merge from main
5 Years Ago
horse debugging and movement improvements
5 Years Ago
DLC unlock for everyone Remove audio bundle
5 Years Ago
Materials are now setup correctly
5 Years Ago
[D11] Tweaked LOD distances on held items and weapon mods from QA LOD popping list
5 Years Ago
[D11] + Spheretank_storage_tank LOD tweak
5 Years Ago
vm source updates
5 Years Ago
Results from baking are now exported into the project.
5 Years Ago
[D11] + Harbor 1 - scene to prefab with SLOD
5 Years Ago
updated vm guitar anims Added vm jerrycan guitar anims Added jerrycan vm animator, hooked up in vm prefab
5 Years Ago
[D11] + trailer_a culling fix in Harbor_1
5 Years Ago
[D11] Crossplay changes Platform specific logos next to servers/uid's and Gamertags. Player blocking and blocked players automatically muted.
5 Years Ago
[D11] +Another set of LOD tweaks, Harbour/Harbour 2 should be checked over
5 Years Ago
Reset runspeed every frame like we used to, even if we are sprinting/walking
5 Years Ago
[D11] Wooden Cabins A to E. External Cabin Structures collapsed to single mesh with updated collisions.
5 Years Ago
remove bad trees
5 Years Ago
[d11][dtls] endian messup
5 Years Ago
phrases
5 Years Ago
[D11][DTLS] Removed memorybinstream. Superflous code.
5 Years Ago
manifest fix
5 Years Ago
[D11] + First set of LOD tweaks continued
5 Years Ago
[D11] + First set of LOD tweaks
5 Years Ago
network++