reporust_rebootcancel

121,611 Commits over 4,048 Days - 1.25cph!

4 Years Ago
Hooked up sub dof effect
4 Years Ago
Fixed recycler items going into the wrong slots when hover looting on servers with high network latency
4 Years Ago
Null check when removing brain
4 Years Ago
Shoreline
4 Years Ago
Added submarine interior env quality parameters
4 Years Ago
Same treatment for Solo sub
4 Years Ago
Fixed some duosub cabin lights being in the wrong group and thus disabled. Darker indirect lighting inside duosub. Additional shadow helper rendered while inside the duosub.
4 Years Ago
Added "Submarine" to EnvironmentType (this does not do anything until added to the environment quality assets
4 Years Ago
Fixed strain not updating correctly if player is reeling in and pulling in a direction while the fish is pulling left/right and back at the same time
4 Years Ago
Set moonpool_1200x1500_1way collision to World layer
4 Years Ago
Set dweller spawngroups to trigger layer. AIZ fixes for dynamic ai points getting removed.
4 Years Ago
Hide the submarine items
4 Years Ago
Added a collider to dweller spawngroups so they reset as expected
4 Years Ago
Fixed a blocker due to dweller spawn in moonpool 1 way
4 Years Ago
fixed a hole in some partition wall meshes
4 Years Ago
Only show sub health info when health is under 75% (match boats).
4 Years Ago
- Fixed solo sub exterior always showing lights on - Fixed solo sub not adjusting headlight volumetrics
4 Years Ago
Added a tooltip for sub climb/descend controls. Removed the default right shift assignment to sprint in keys_default.cfg, so that left shift is the only default sprint key, and it'll show the more likely to be used key in the tooltip (at least with a fresh key config).
4 Years Ago
Increase ignored collision force in the sub. Should result in less collision gibs flying everywhere
4 Years Ago
Fix double sonar blips near the 0 point when sub is turning. It's possible to miss a blip instead now, but only for one rotation, and it's rare enough.
4 Years Ago
Always kill mounted players if submarine is destroyed by explosion (or anti-vehicle)
4 Years Ago
Added slight randomisation to underwater drag of gibs
4 Years Ago
Merge from main
4 Years Ago
Fix sonar ping sound using the wrong audio
4 Years Ago
Added global.underwater_cinematic convar that keeps select particle systems and screen effects enabled but disables others for underwater footage capture
4 Years Ago
Comment edit only
4 Years Ago
Some lerping for moon pool blips
4 Years Ago
Fixed a case where the fishing rod viewmodel could end up in a weird state if player let go of RMB at the exact same time as pressing LMB to cast the lure
4 Years Ago
Fix all blips getting big after the while blip gets big
4 Years Ago
Give the sonar a big white blip if the sub is lined up just right with a moon pool
4 Years Ago
Test map edit
4 Years Ago
Sonar improvements +pragma disable fix server compile
4 Years Ago
Merge from main
4 Years Ago
Disabled the static sfx on the static speaker variant (affects cargo ship and lab speakers)
4 Years Ago
Updated small fish descriptions Tweaked physics settings on bobber to bounce less when first cast
4 Years Ago
Switch subs to use green sonar dots instead of yellow
4 Years Ago
Duo sub functional sonar, detects moon pools and other subs
4 Years Ago
AmbienceZone uses TriggerBase ReverbZoneTrigger will toggle AmbienceZone if they share a trigger
4 Years Ago
Phrases for rod desc fix
4 Years Ago
shark work 3p speargun spear
4 Years Ago
Discourage players living on a diet of worms and grubs
4 Years Ago
moved 150x200_05_90bend away from wall a little
4 Years Ago
merge from save215
4 Years Ago
Fishing vendor exchange sell order tweaks and NPC S2P Fishing village
4 Years Ago
Toned down the overwhelming barrage of water droplets hitting the submarine windshields
4 Years Ago
Moved about normal crate spawns in crew quarters Adjusted flare on cabinets (removed)
4 Years Ago
Replaced pipe materials on all greeble prefabs
4 Years Ago
Fixed crew quarters first room blocking the way Fixed some crew cabinets sticking out Cherrypicking this morning's changes from main
4 Years Ago
Fixed surface explosion pinkishness from material not being assigned.
4 Years Ago
Added metallic greeble texture variants Polished the pipes textures