reporust_rebootcancel

121,641 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Potential HLOD changes to prevent monument geometry not rendering immediately after connecting to a game
3 Years Ago
Fixed a remaining bug in how the dealer handles soft 17
3 Years Ago
Merge Main -> MoreCabooseFixes
3 Years Ago
Merge from media_projects/prototype_17
3 Years Ago
Merge in p17 cinematic assets
3 Years Ago
Fixed conflict between the card game "play" action text token and the main menu "play game" text token which is also just "play". Renamed mine to cards_play.
3 Years Ago
Minor fix for the way the dealer handles aces, now implementing the Soft 17 rule correctly
3 Years Ago
Remapped drumkit MIDI to more closely match standard MIDI conventions
3 Years Ago
Merge MoreCabooseFixes -> Main
3 Years Ago
Fixed poker table NullReferenceException when trying to play
3 Years Ago
Finally maybe an acceptable top topology for the flame mesh
3 Years Ago
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
3 Years Ago
Editor fixes
3 Years Ago
Replaced turnstile FBXs with prefabs in the scene
3 Years Ago
Added Turnstile
3 Years Ago
Added a cowbell to the drumkit (mapped to octave up+D) Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
Scene backup
3 Years Ago
Fix trumpet b3 start pitch being off by 1 semitone
3 Years Ago
Added option to disable the use closest midi behaviour per instrument Added option to add additional MIDI codes to a note
3 Years Ago
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
3 Years Ago
Add an option to test MIDI inputs from the MidiJack editor window
3 Years Ago
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3 Years Ago
Merge Main -> MoreCabooseFixes
3 Years Ago
merge from MoreCaboseFixes
3 Years Ago
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
3 Years Ago
merge from MoreCaboseFixes
3 Years Ago
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3 Years Ago
Potential build fix
3 Years Ago
Settings tweaks
3 Years Ago
Lower quality displacement and normals on _WATER_QUALITY_LOW
3 Years Ago
Lower quality water line on _WATER_QUALITY_LOW
3 Years Ago
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3 Years Ago
removed the penis
3 Years Ago
Merge from main
3 Years Ago
Nevermind we don't need to calculate conditional models clientside
3 Years Ago
Fixed dealer still playing his hand if all players busted
3 Years Ago
Let players participate in card game chat whenever they're at the table, not just when they're in the game. This aligns the ability to SEND card game chat with the ability to RECEIVE card game chat - these were previously misaligned.
3 Years Ago
Merge pr #40 for community UI
3 Years Ago
Handle entity links in seperate manager with an octree rather than physics lookups
3 Years Ago
Merge pr #43 for community UI
3 Years Ago
Fix cards chat messages not showing up for the other player(s) at the blackjack machine
3 Years Ago
Space out slot machine payout widgets so they fit the display spce better
3 Years Ago
Move LoadEntities() call in CustomNetworkHandler
3 Years Ago
Fixed voice chat and text chat not being available in the card game UI
3 Years Ago
Custom renderer works with Matrix4x4 rather than position only
3 Years Ago
Revert 76289 re dealer hitting on two aces. Behaviour was actually correct before.
3 Years Ago
Fix bets not swapping over when the split hand and main hand swap over. Bug was only noticeable when doubling on one hand and not the other, then winning on one and not the other
3 Years Ago
Fixed dealer hitting on two aces (dealer should always count all aces as 11 when deciding whether to hit - this was broken for two aces in another fix I did yesterday)