256,512 Commits over 4,018 Days - 2.66cph!
Fixed LODs of the marketplace terminal
Fix box-shadow's border-radius not matching up
Fix error list resetting its filter on hotload
Don't load into remembered map if the gamemode wants Empty
Commit of current Citizen sources to do a fork on this hack week gamemode
Vulkan base rendering, initial support on getting shader compiler to work
Add ScenePanel.ForceUpdate()
Closes sbox-issues/issues/2151
Start getting builds to work, requires msys2 right now
Obsolete CameraMode.DoFPoint, DoFBlurSize
Basic team setup, improved cooldown model
fixed some bad names, added goal entity, added goal to basicpitch and edited the clipping walls a bit
Scale velocity when ball hits a wall. Goal trigger is behind the goal now
Allow booting with -vulkan again
Create new joints so game has valid joint handles
Error list counters will consider the selected package
Fixes sbox-issues/issues/2146
Vulkan successfully builds now
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Pathfinding cost for passing through other enemies etc
Additional assets and map updates
Addon Switcher checks for OrdinalIgnoreCase
merge from socket_area_fix
Gun locker test
- folder setup
- initial model test
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Remove GetLocalInertiaInv
Impl GetBodyTransform for aggregate
Added TypeDescription.GetAttributes<T>()
fixed floating lights on the bridge
collider for alternate exit
flow improvements
Remove P4 crap from posix
PhysicsWorld::AddBody creates body with empty mutable compound shape, mostly to stop game complaining about invalid bodies
Only destroy jolt bodies that are ready to be deleted. Make sure to call ReadyDelayedDeleteObjects in ClearIntersectionNotifications
Make VPC projectgenerator for android include multiple macros, Use Microsoft NDK instead of Google NDK, pass those macros to makefile_base_posix instead of duplicating them
try to fix linux compile error
Work in progress alternate exit route into the coaling tower
Fixed camera snapping after closing inventory under certain conditions on OSX
Move client side kinematics (UpdateShadow, but we don't have shadows yet)
Enemy base, wanderer enemy
Update maxplayers and print right file name
Remove GetPhysicalMassInv
Store lock on entity as well
Fix shooting at feet
WIP garage door