194,760 Commits over 4,079 Days - 1.99cph!

6 Years Ago
updated drumkit lod1 to look better in low setting updated guitar textures/lod
6 Years Ago
updated drumkit lod1 to look better in low setting updated guitar textures/lod
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
Added horse armour models to ragdoll prefab
6 Years Ago
Added horse armour models to ragdoll prefab
6 Years Ago
Updated Skeleton.Horse with new horse body mesh name
6 Years Ago
Updated Skeleton.Horse with new horse body mesh name
6 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
6 Years Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
6 Years Ago
trumpet updates
6 Years Ago
trumpet updates
6 Years Ago
tambourine updates
6 Years Ago
tambourine updates
6 Years Ago
tambourine holdtype setup weapon prefab now using world model tamborine player overide animator base idle & play anim
6 Years Ago
tamborine holdtype setup weapon prefab now using world model tamborine player overide animator base idle & play anim
6 Years Ago
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
6 Years Ago
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
6 Years Ago
Added armour to testridablehorse
6 Years Ago
Added armour to testridablehorse
6 Years Ago
Fixed Player.Give's second argument soft-breaking non clip using weapons such as build in frag nades
6 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
6 Years Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
6 Years Ago
Restore non HDR depth buffer range to 192 from 8192 for now
6 Years Ago
Fixed CTransitionTable::OverrideBlendSeparateAlpha and mat_fillrate
6 Years Ago
[D11] [TEMP] Disable network optimisations
6 Years Ago
[D11] [TEMP] Disable network optimisations
6 Years Ago
More bootstrap timings
6 Years Ago
More bootstrap timings
6 Years Ago
subtract
6 Years Ago
subtract
6 Years Ago
Moved binding call.
6 Years Ago
Moved binding call.
6 Years Ago
[D11] [UI] Fixed recycler text wrapping incorrectly. Fixed loading icon on rust coins page not showing correctly.
6 Years Ago
[D11] [UI] Fixed recycler text wrapping incorrectly. Fixed loading icon on rust coins page not showing correctly.
6 Years Ago
[D11] Adds missing pdb meta file
6 Years Ago
[D11] Adds missing pdb meta file
6 Years Ago
[D11] Adds missing pdb meta file
6 Years Ago
[D11] Adds missing pdb meta file
6 Years Ago
[D11] Fixes 2727 xbox crossvoice crash bug
6 Years Ago
[D11] Fixes 2727 xbox crossvoice crash bug
6 Years Ago
[D11] Removes crossvoice temporary disable code.
6 Years Ago
[D11] Removes crossvoice temporary disable code.
6 Years Ago
Added Piano
6 Years Ago
Fix error when adding skinnedmeshcolliders
6 Years Ago
Fix error when adding skinnedmeshcolliders
6 Years Ago
[D11] [UI] Fixed folder name for platform images.
6 Years Ago
[D11] [UI] Fixed folder name for platform images.
6 Years Ago
Compile fix for server build
6 Years Ago
Compile fix for server build