194,091 Commits over 4,079 Days - 1.98cph!
Use BestHTTP everywhere but editor+standalone
removing UI blur
fixing the customization editor not fetching the proper material color on some item
Block only gamemenucommand quitnoconfirm
Unblock gamemenucommand as it breaks custom server pause menus until we find a better solution for those.
rework basketball platform
resetup all the platform event without the animation controller/animation
[D11] [Audio] Fixes frontend ambience
[D11] [Audio] Fixes frontend ambience
Fix server NRE
Add missing columns
Hitch & Trough: Lods/Col/prefab setup/materials & textures
[D11] [Audio] Stop hitNotify for flamethrower
[d11][Audio] Slight tweak to scuba gear.
[D11] [Audio] Stop hitNotify for flamethrower
recenter sponsor objective icon
Added streamer mode to options menu
fix sponsor on the outcome panel?
disabled the logo generator by default in the scene
Load steam inventory and do achievements in debug build if the player has a valid steam id
Ignore tab to switch camera views if the chat input is open (tab toggles local/global chat)
[D11] [Audio] Fix quick crafting pie menu audio
[D11] [Audio] Fix quick crafting pie menu audio
added wall_door_window_left brick01 test bake prefab with lod0, lod1 and lod2 individually baked to 1 mesh and 1 material per lod
Allow buying items etc when steam id validation is off (for debugging)
[D11][#2302] Skip attack animation if receiving reload animation
Possible workaround for tile blend mask bug
Remove debug log
Fix clicking trophies through UI
Fix PlaySound error on Icer and Jumper trophies
Fix tutorial squad version mismatch
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Skin.ReadDefaults NRE fix
set max tilefall count to 2 for dm6
Merge from unloadprefabs_2
SetFinalImageCompression is now editor-only to fix builds.
Icer sounds
Jumper sounds
A couple minor mix/spatialization tweaks