252,121 Commits over 3,959 Days - 2.65cph!

3 Years Ago
merge from main
3 Years Ago
Store a game assembly hash, only read network data if assembly hash matches Don't clear embedded var values on hot reload
3 Years Ago
3 Years Ago
ModelDoc: Warn if model has too many bodygroups Make tag list editor in Hammer take less space per tag Added Tags field to all entities in Hammer Restore other Hierarchy properties in FGD autogen and do not duplicate then for every entity, use baseclasses instead Support for basic arrays in asset autofgd Fix Render.DrawScene exception returns wrong image format Added support for IList, List, IReadOnlyCollection to Asset autoFGD Added support for TagList in assets Added MathX.Remap Added curve support to custom Entity properties via FGDCurve class Merge branch 'master' into components
3 Years Ago
network++ Phrases
3 Years Ago
merge from general_qol
3 Years Ago
Component tests
3 Years Ago
Add ability for mountables to enable IK head look regardless of mount pose Enabled head look on modular car seats when players aren't holding anything Reduced view angles on camper seats
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Limit chat input to 128 characters (it gets trimmed to 128 characters on the server anyway)
3 Years Ago
Unsaved supply drop code change
3 Years Ago
Better fix for rocket layers
3 Years Ago
Physics Projectile layer is invisible to the camera, so use World on the client for MLRS rockets
3 Years Ago
Added some lights to the supply drop that turn on between 2000 to 0700 Includes distance flares on the bottom and a rotating light on the top
3 Years Ago
Reduced the default vehicle explosion force values
3 Years Ago
Don't reset MLRS aim angle when player dismounts - they should be able to aim and fire and dismount while it's firing without messing up their aim.
3 Years Ago
SAM sites now select the first potential target, instead of the last (save doing more checks)
3 Years Ago
Minor SAM site code simplification
3 Years Ago
Merge from media_projects (scene addition)
3 Years Ago
Item search in crafting menu now uses a culture based comparison that should disregard accented characters (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
3 Years Ago
▇▄▍▅▆▊ "▅█▄▉█▇ ▍▋▋ ▆██▉ ▍▍█▍ ▅▊▋▌ ▋█▉▊ ▅▆▆▅ ▇▇▆▌" ▉▍▌▌ ▅▋▌▌▇▋▊ ▍▄▋▋▍▍ ▄▌▉█▋█▄▉▍▇▅▊▊▇▍▆▊▄▄▅▊▋█▋▍▉▍▌▉▊▇█▆▆▇█▊▇▋█.
3 Years Ago
▌▋▆▍▋▋ ▋▍▍▅▋▉▆▆▄ ▊▄▋▉ ▉▌▆▌[] ▋▉▅▄▅▆▋ ▆▌ ▌▆▌▇█▉▊▍▅▉▆▄▅▄<█▇▊▉> ▌▉▄▉▋ ▊▍▉ █ ▊▋▊▋▆▍▌▋ ▄█ ▋▅█ ▅▉█▆▍▋ ▉▉▊▊█▊▍▋▌ ▆█ ▅█▍▅▄▆ ▉▌▍▅ ▆▆█▍ ▍▇▇▇█
3 Years Ago
▇█▉▋▇▍ ▆█▌ ▌▍▋▉ ▋▇▄▊ ▅▉▅▋ ▍▊██ ▉▅▉▍ ▍▍▉▇
3 Years Ago
▌▅▍▉▌▄▌▍ ▋█ ▆▄▌▆▊█▅ ▉▉▌▉▋█ ▄▇▌ ▆▌ ▊▄▉ ▇▍▅ ▅▆▌▅▆▌ ▊▄▄▌▅▆▌ ▇▉ ▆ ▉▊▉▅▇ ▅▊▌ ▆▍▋▍ ▇▊▍▍, ▄▋▄ █▉ ▍▆▊▆ ▉▊▊▍▄▄▍ ▇█▉▌▋▌-▋▄▉▍▍▆▅▊ ▊█▍▅▆▅▆▄▊, ▉▇▌▍▌█▄, ▍▅▍ ▋▉▍▅ ▄▅▅ ▍▄▌▊▄ ▍▉▉ ▌▅▋▋▌▍▋ ▆▋▍ ▉▌▍▍▉▉▄▌ ▇▇▄▋▇▍▄▄▅ ▅▆▄▉ █▇ ▇▍▆▇▅▆ ▍▍▆▅▅█▇▅▍, ▉▆▉▅▊▆ ▉▅▌▋▋▋▋▊▄▋▇▄▉ ▊▍ ▆▆▍▉▇▇▋▉▅█ ▋▍▆▊▍██ ▋▅▌▌█ ▉█▉ ▆▇▆█▋▇▋ ▉▍ ▆▄▊▉ ▆▌▋▉▊ ▇▄▌█ ▍▅▆▍▇█▋▅ ▋▊█▄▅ ▍▉▅█▄▍▇ ▆█▌▌ ▌▉▆▄▇ ▌▆▇▊▋ █▅ ▆▌▄▇ ▌▌█ █▅█▅▌▆█▅▇ ▄▉▅▉ ▆█▅ ▋▅▊▋▍█▄ (▇▇▉ ▇▍▊▍ ▊▉█▍ █▊▇▇█▌▍ ▊▍▇▅▉▌▌▋ ▊▇▅▅▄▉▍▄) ▅▋▆▌ ▉▉ ▇█▍ ▋▉▌▋ ▋▇ ▋▌▌▆ ▉▋▆▌ ▋█▅▍▊▉███ █▉▆▊▅▍█ ▄▉ ▌▅▌ ▆▄▍ ▍▍▇ ▆ ▅▆█▆▌ ▍▉ ▇▇▊▋▍▉▇ ▅▇ ▅ ▉▋▊▍█ ▅▍ ▌▄▄██▅▄ ▋▅ ▅▆▅▍▇▇▊▉▉▄, █▌▍ ▊█▅▊▌█▅ ▋▇▋▄█ █▌ ▍▅▍▆▊▍▋ █▅▍ █▌▅▅▅▇█▋▅▍ ▇▉▇▋▇▉▊▇▋ █▅█ ▍▉ ▊▇▉▌ ▋▌▆▆▇▅▆▍▆ ▍▊▄▆▆▇▉ ██▌ ▆ ▍▄▇▇, ▊▊▌▍ ▍▊█▋▋▊▍▆▊▅ ▅▅█▇▇▊ ▋▋▆▌▅ █▄▆▉▇▍▋▉▌ ▊▋▆ ▇▄ ▊▉▍ ▆▊▇ ▄▌▇▆▊▋▉ ▋▋▊ ▌ █▄▋▉▉ ▅▅█▋▆▋▌▉█ ▌▅▇▊▅, ▌▉▉▉▄▊ ▋▄▍▉▇, ▄▋▅ ▋▆▆▉█▅▇▋▌ ▍▄▆ ▍▋ ▋▋▊ ▆▄ ▉▋▇ ▌▉▊▍▋▄ ▆▍▇▆ ▍▊▋▆▊▉▌▉▋ ▄▊▉█▋ ▊▍▇▅▌▅ ▍▅▇█'▇▊ ▍▉▇▆▉▍▊▋ ▇▆ ▄▉▄ ▅▇ ▉▌▋ ▊▇ "▄▌▆▌▋" ▄ ▄▅▇▌▇▆ ▌▍ ▊▇▆██▋ ▍▊██ ▍▌▄▋▌ ▇▇ ▊▌▄ ▊▄ ▆▉▉ ▉▌ ██▉ ▍▋ ▋▅█ ▍▇▇▆▌▇█▇▌ ▍▍▍ ▇ ▇▍█▊ (█▋▇ ▊▄▋ ▍▍▍▉▅), ▍▉▅▅▍▆▌▄▍▇ ▍▊▅▊ █▉▊▊▉▄▉ ▄▆▆▍▋▌▌▊█ ▇▍▌▆ █▆▋▌ ▍▅█▌ █▇▉▄▅▍▊▅ ▇▇██▊ ▍ ▇▌▅▆▇ ▍█▉▍▍▌▍▆▆ ▌▌▊▇▉▊ ▉▌▋ ▌▊▌▆ ▉▄▄▉█▉█▍▌ ▊▋▋██▌▇▉▆ ▅▋ █▆▉▊▄▌▄ ▇█▅▆▊ █▋▌█ ▍█▇ ▇▋▆▍ ▅▍▊▅▅▋▉▅ ▊█▅▌▆▉▇▉▊ ▉▅▉▋█▅▇▋▉ ▇▇▅▍ ▋▄ ▅▇▇▋▇▋▌▊▌▄ ▊▆▇▍▊▍▉▌▋▌▊▋ ▆▋▋▆▇▉▇ ▅▍▋▊▅▊▍ ▆▊▅▌▋ ▉▊▋▋▍ ▄▌▍█▋▆▅, ▍▇▇ ▅▊▍ ▅▇▆▆▊▄'▍ ▉▅▆▋▋▍▋▌ ▅▄▅█ ▍▌▆▉ ▊▌█▋▉▊▋▆▌ ▉▋▄▉█▆▍▋ ▌▇▌▉▆▋ ▌█▆ ▌▇▆▊ ▋▄▌▋▊▇▆▆ ▇▍█ - ▍▍▅▆ ▋▇▊▌ ▅▋▄▉ █▄▇▅▉▆▇▋█▍▅▌▊ ▅▋ ▌▌▋█▉▇▇▉ ▇▊▉▋ ▍▆█▅ ▌▊▉█▋ ▆▆▊ ▄▄▅▄▍▋▇▊ ▉▉ ▌▍▇ ▇▉▅ ▄█▄█▄ ██▉▍▌▇▅ ! ▅▋▄ ▉▉▅█▉▆▇ ▊▊▆▍▆▇▇▉ ▌█▅▇▇▇▆▌ ▊▉▉ ▊▄▅▇▅█▋▉▇█ ! ▆▍▄ ▍▊▌▇▆▄▆▅▅ █▍▌▄▌█▋▆▋ █▌▍▉ ▆ █▆▄▉█▋▄▅▊ ▉▄▇▋█▌ ! ▉▉▇██▊▆█▅ ▊▇▌▄, ▊▋▄▅ ▇▇▇▄▅▉▋▇ ▄▇▇ ▆▍█▋▆▇ ▅▍ ▉█▄ ▊▆▌▍▌▅ ▌▍█▍ █▍▍▇▄▋█ ▄▉ ▅▇▇▌▅▆▆▊ ▊▋█▌▉▋ ▇▋▅▆ ▅▊▉ █▅▌█▌▍█▇▅ ! ▉▊▌▍▆▋ ▆▇▊▋▊▉▆▆ ▍▅ ▍▆▊▉▌▉, ▆▇▄▊▆▉█▇▆▋ ▆█▆▌ ▍▊█▉ █▌▊█▄▍▅▌ ▌▇ ▌ ▋▌▋▆▄▇ █▌▉█▋ ▌▆▉▌▇ ▌ ▄▅▅▆▋▄▄▄ ! ▌▌▇▄██▊▅▉ █▍█▅▅██ ! ▋▌▅▋▍█▍▅▊▇▌▊▅ ▊▍▋▊▆▆ ▉▅▌▅▄▄ ! ▊▋▄▍▌ ▋▌▋▊ █▍▌ ▇▄█▌▅▇ ▅▉▍▄▍█▅▋▍ ▍▌▆▍▋ ! ▅▊▇ ▋▌▆▌ ▉▄▍█▅▄▌▇ ▅▌▊▄█▍█▄ ▊▌▉ ▋▄▋▍▌▇▉▅ ▋▊▋▊ ! ▍▌█▉▉▄ ▉▌█ ▇█▋▅ ▅▆█▌▋▉ ▊▌▇ ! ▉▋▌▄▄ ▄▉▌ ▅▊▇▅ ▊▅▍▇▍ ▄▅▄▄▇▊▄ ▋▊▅▄▇▍ ▄▅▌▊▇▋▋█▍ █▆▊ ▆▋█▄█▄█ █▌ ▉▉▌▆▅ ▅▋ ▆▇▍ ██▅▊▆▇ ▄▌ ▆▉█▄▊▋█ ▅▌ ▉▋▆▄▉▍ ▅▉▉ ▍█▆▉▍▅▉█ ▋▅▄▅▅▊█▅▆ ! ▌▇█▍▄▋ "▍▇▆▉▅▌ ▍▉▍ ▄▊▇▊ ▊▋▊▆▉▅ ▄▆▅" ▋█▄▋ ▌▇▄▌▄▊▌ ▊▇▆▋▊█ ▊▌▊▅▄█▇▌▉█▆▄▍▋▄█▋▉▌██▍▉█▅▍▄▉▍▇▉▌▊▅▉▆▊▄▊▍. ! ▋▍▇▌▌▋▅▍▋ ▅▉▊ ▍▆▍▊ ▆▆▍▄█▋ ▌▆▍ ██ ▌▅▌ ▌▋▍ ▍▊█▊▊▊▇ ▌▄▋▌ ! ▌▌▌ █▅▍▍▇ ▄▉█▍▄ ▄▍█▆▇▋▍▆▋▋ ▄▉█▍ ▉▉▉▆▇▄▄ █▄▉ ▄▋▆▌▉▋▇█▋ █▊ ▋▆▅█▇▋▉▄ ▅▌▌▊▍█▋█ ▇▄▍▄▊▍▌ ▆▊█▄▋▄▇▉▌▄ ▇▌▇█▋▄▆ ▉▇ ▌▊ ▅▄▇ (█▋▆▄ █ ▋█▄) ! ▋▇▌▌▌ ▊▋▄▋▆▄▉ ▊▉ █ ▍▉▄▊ █▆▄ ▆▄▉▅▊ ▄▋▇▅▄▊▇▄, ▄▊▍▅ ▉▋▇▅ █▅▉▊▌▇▆ ▉█ ▅▍▌ ▋▅▌▇▋▄▋▆▇ ▅▍ ▍▆██▇▉▌▄ ▋▌▍ ▋▌ ▄█▋▋█▌▋ ! ▍▋▉ ▇ ▌▋▊ █▉▄ ▄▋ ▇▆▉ ▇▇▌▍▍ ▉▄▅▍▋ ▇▍▇▆ ▆▄ ▌▉▇ ▄▆▋ ▅▉▊▍▇▉▋▋▆ █▊ █▄▇▌▉ ▍▅ ▌▉▉ ▉▉▋ ! ▇▆▆ ▄▆▅ ▍▆▇.▊▆▇▇▍ ▆██▅▉ ▌▇▌▅▍▅▇▉ ▆▅ ▋▅▊▄▌▊▅ ▇▋▉ ▄▉▇ ▄█▅█▅▍▍█▄█ ▍▊▇█▅ ! ▇▌▍▉▊▄ ! ▊█▉▇█ ▇▄▅▋▊█▆ ▍▋▊ ▋▊▅▊ ▇▋▊▋▊▇, █▆▄ ▍▌▉█ ▍▇█▍ ▉▅ ▋▊▌▆/▇▋█▇▇▊ █▉▅▌▍▆▇▍▋ ! ▍▄▄▄ ▄▆▌▄▄▇▊ ▇▋▆▉▇▍█▉ ▆▍▅▍▄▉▊ ▇▊ ▋█▊ ▍█▆▉▅▊ ▉▌▄█ ! ▋█▄ ▊▇▊ ▇▊ █▍▋ ▌▋▋▋▄, ▍▉█▌, ▅▆▉ ▊▋▌█▊█ ▋▇▊█▌▆▋▍▇ ! ▆▍▄ ▄▇ █▌▅ ▋▉▌▄▋▄ █▅▇█ ▍▇▍█ ▆▋▅ ▋▉▅▇ ▌▉▄▄ ! ▉▇█▌▄▍▄▌▉▅ ▍▌▇▍▇
3 Years Ago
Allow SAM site to have a larger scan radius for missiles, without increasing this for vehicles
3 Years Ago
▋▉▉ ▄▍▆▍▍ █▋ ▋█▉▅▆▅▇ ▇█▄▇▆ ▅▇▅▉▉ ▊▄█ ▌▋ ▅▅█▅ ▅▌▍ ▋▄█▍▊▄ █▅▆▇▍▇▋ ▄▋ ▍▉█▅
3 Years Ago
MLRS rockets now report correct velocity on server (for SAM targeting)
3 Years Ago
More art on eclipse
3 Years Ago
Scene backup. Northwest stuff & splat cleanup.
3 Years Ago
▊▇▋'▆ ▅▋▅▍▍▆ ▌▇▋ "▄█▊▊▌▇█▌▆█ ▍▋ ▄▅▅▍▆ ▇▋▉▄▄▍▌ ▅▆█▍ ▇▊▅ ▍▍▋▆▍ █▌▍▅▌▅█▍▋▉ ▅▊ ▍▍▋▍▄ ▋▋▄█▌▉▉" ▍██▉▆ ▄▋ ▆▍▆▉▇▇
3 Years Ago
▅▄▄▄▊ ▍▋█▌ ▌▄▉▄ ▉▋▄▆▆ (▇▄▊▄▆▊▊)
3 Years Ago
Merge Main -> MLRS
3 Years Ago
▅█▊▉▋▅▌ █▊▅▊▍▋▉▇ ▋█▍▆▇█ ▉▍▍ █▄▉ ▇▅▌▆ ▍▇▍▍▌▇▄▋ ▋▊▉▍▌ ▇▇▋ ▅▊▄ ▉▉▄ ▆▉▊▉ ▊▅▋▊▉▇▋▍ ▊▊▋▉▉█▇ ▆▉▊ ▌▉▅▉▅▇▇ ▊▅▇▊▍▄ ▇▇ ▇▊▌▄▅▅▆▅. ▍▋ ▋▄▊▅▊▅▇ █▊▋▄ █▅ ▄▇▆▌▆, █▆▋▉▇▅▆▋ █▆█ █▊▇▆▌█'▇ ▋▉█ ▅▆██▊▇▌▉ ▌▊▌▇'▄ ▋▊▍▅▊█▍▌▋▅▄ ▆▄▊▅▇▊▄█, ▆▋▇▄ ▆▄▋▌▇ ▆▊▉▉▄ ▊▊▉ ▌▆▊▇▊▊█ ▄▇▆ ▉▋▊▅ ▆▉█▄ ▆█▊▊▅▍▊ ▊▊▅ ▉▉▅█▍▊ ██▇▅▊▅ ▌▍▍▌▅▅. ▊▄ ▇▄ ▄▍▇▆▍▆▅, ▋ ▋▄▄▇ █▌▄ ▄▋▄ ▋▌▅▇█▅ ▉▋ ▋▆▋▉ ▍▉▋▉█▅▅▋▊ ▆▇▊█▉▄▉, █▄▋ ▄▇▉ ▇▉▌▋ ▉▅▊▆█ ▌▄▆▄█ ▉▍ ▇▍▍▄█▉█▉ ▍▍▅▍ ▆▊█▊▅█▅. ▅▋▋▊ ▄▄▇▋█ ▉▆█▉.
3 Years Ago
Fixed speech bubble text sorting issues
3 Years Ago
merge into missions
3 Years Ago
Fixed leaderboard mode button prompt on pause screen
3 Years Ago
Smoke particles on fusion reactor
3 Years Ago
Fusion Reactor Temp Models
3 Years Ago
Merge from main
3 Years Ago
Citizen: added melee punching idles
3 Years Ago
DoorEntity curve for open/close animation Change DoorEntity delegate assignment, update description
3 Years Ago
Added MathX.Remap Added curve support to custom Entity properties via FGDCurve class
3 Years Ago
TTT: PT-BR translation update (#1838)
3 Years Ago
Skin bundle update
3 Years Ago
Components are networked properly
3 Years Ago
Skin update
3 Years Ago
MLRS source backup
3 Years Ago
Caustics from surface