193,035 Commits over 4,049 Days - 1.99cph!
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
SAM and Combat knife desc fixes
Still clear Wanted state in scenes with no prison
Crimes UI is more efficient now - letting it update more frequently.
Fixing some more tricky issues with connecting and reconnecting, main around reconnecting while dead.
Add testmap_smallest to build settings
Fix for players not setting their character selection on the client if they quit and re-join with their character alive
PlayerVoiceRecorder NRE fix
Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
Fix CLIENT/SERVER defines
backup excavator vertex painting
muzzlebrake 20% damage reduction instead of 15
Fixed rust/flare not instanced; toggled it on a few rust/flare materials
Fixed property block conflicts between lightGroupAtTime and simpleFlare
fixed SAM shooting through walls
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
Updated nodegraphs for gm_construct and gm_flatgrass
Compound lighting turns off properly during daytime.
Compound s2p.
admire toggle for workshop
[D11] [UI] Player Inspect page stat hookup.
[D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
Finished diesel engine with LODs/COL/prefab
[D11] [AUDIO] Force consoles to always be 7.1
[D11] [AUDIO] Force consoles to always be 7.1
fixed MGL buckshot effect being weird
fixed issue with 3p flamethrower reload
Fixed the flare situation (I'm a knob head)
updated 40mm ammo icons to have the same rotation as other ammo
Cleaned up the build menu
tightened up oil rig spawns
improved MGL ironsights
slightly nerfed MGL fire rate to 0.4 (was 0.334)
CH47 departs landing zone when all passengers have dismounted
Fixed reflection intensity when worlf refl = 0
Revert, needs other changes. Pretty sure it's fixed anyway.
40mm grenades stack to higher amounts in inventory
vm knife clipping fixes
added unique animator
updated viewmodel prefab to use new animator