193,069 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] Craft complete sfx on PS4/XB1 - fix for "Loading" displaying after cancelling sign in - compile fix
6 Years Ago
merge confirm actions to main
6 Years Ago
Minor edit + comment.
6 Years Ago
Fixed prison navmesh gen. Had the same issue as other buildings, where the nav gen sneaks through the gap between floors.
6 Years Ago
Skip welcome screen entirely when using Fast Countdowns.
6 Years Ago
Scene backup. Related prefab changes.
6 Years Ago
Easter Basket model, world model and lods, materials etc
6 Years Ago
Suppress the AssetUsageDetector warning for old prefab code. Should check the github for updates at some point. https://github.com/yasirkula/UnityAssetUsageDetector
6 Years Ago
Added AssetUsageDetector. Open it via Tools > Asset Usage Detector.
6 Years Ago
Unity 2019 fixes
6 Years Ago
Fix for using non-D11 Unity build
6 Years Ago
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6 Years Ago
[d11][Audio] Updated Gunshot template to have wide spread at close distance and 2D spatialisation at point blank
6 Years Ago
Set up more corp ui
6 Years Ago
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6 Years Ago
6 Years Ago
[D11] latest for staff
6 Years Ago
[D11] Modifies modifier check for staff
6 Years Ago
[D11][Tutorial] merge
6 Years Ago
Skin unloading baseline
6 Years Ago
[D11] More null checks
6 Years Ago
6 Years Ago
[D11] Removes modifiers from gunshot
6 Years Ago
[D11] Removes modifiers from gunshot
6 Years Ago
[D11] Fix null modifiers reference
6 Years Ago
[D11] Fix null modifiers reference
6 Years Ago
[D11][Tutorial] Tutorial target now can only be knocked down from the front
6 Years Ago
6 Years Ago
[D11] [Audo] Removes custom spatial curve from gunshot prefab
6 Years Ago
[D11] [Audo] Removes custom spatial curve from gunshot prefab
6 Years Ago
3p relax anims for MGL
6 Years Ago
wip unit select cycling left/right based on team unit UI order
6 Years Ago
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6 Years Ago
converted m39 from metalness to spec
6 Years Ago
Fixed riot hat skinnable entity reference
6 Years Ago
More corp ui...
6 Years Ago
Fix for map decompression
6 Years Ago
[D11][Tutorial] Removed kill action that was not meant to be in
6 Years Ago
[D11][Tutorial] PagedUI now waits for template pages to initialise before disabling
6 Years Ago
6 Years Ago
Added env_wind.SetWindDir( int )
6 Years Ago
[D11][Tutorial] Tutorial shelter door can no longer be picked up
6 Years Ago
[D11][Tutorial] Decreased amount of time to craft an item in tutorial
6 Years Ago
[D11][Tutorial] Added xbox client + server build methods
6 Years Ago
Changing up the corp menu
6 Years Ago
DoImpactEffect for ANIM entities
6 Years Ago
[D11] [UI] tweaks to quick drop
6 Years Ago
[D11][Tutorial] 2x resource gather on attack (when tutorial active). dropped items now are displayed - Disabled the caching on resourceref - cached server entity for client (may cause performance hit)
6 Years Ago
Added skip confirmation functioanlity