250,305 Commits over 3,959 Days - 2.63cph!
Improved countdown timeline window
"Return to beginning" option now reverts time as well as as camera position
Add missing meta files for new sub effects
Another rudder controls edit
More run updates (N/NE/E)
TTT: show language names correctly in menu
The lowercased version of the name is now only used for the convar values etc. Settings menu shows the original name.
Dashboard functions and interior WIP
Delete COMIntegration.exe
Add vsopen.exe
Initial commit
Original files
Ignore visual studio version when switching to open sln
Renaming for niceness
Fixed pot history not updating (this is only a temporary measure)
Remove Unused
Remove Unused
Fix network atomics getting stomped by embeds
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Moved files / folders around
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
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Only clear depth when using dynamic scaled background
Fixed redux bake error
Fixed military tunnel respawn times
nullptr safeguards for mcore rendering
do not recompute snapshots when clearing materials on disconnect
Updated to latest net changes
Separated Construct small building into prefab
Small construct building in its own prefab
FX scene backup & related files.
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Added wakesleepingai console command.
Fixed cargoship AI respawning when it shouldn't.
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Fixed Time.Tick description
Update playerloop.drawio.png
Rename NetworkClass to NetworkComponent
Update sandbox.client.win64.vdf
Fixed shots not reading/writing the correct dof settings