130,426 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                [D11][Tutorial] Hint prompts with max display counts now use local player save data
                
                
                
                
             
         
        
            
            
            
                
                Set editor and standalone default graphics quality to highest (for terrain painting, ffs Unity)
                
                
                
                
             
         
        
            
            
            
                
                Fix inventory exceptions
Log unhandled async errors
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] fixed issue with queue icons navigation
                
                
                
                
             
         
        
            
            
            
                
                quarry dump truck and digger colour changes
                
                
                
                
             
         
        
            
            
            
                
                [D11] Typo in Jenkinsfile
                
                
                
                
             
         
        
            
            
            
                
                #1988, #2033, updates to various item descriptions that weren't verbose enough.
                
                
                
                
             
         
        
            
            
            
                
                [D11] New stages in jenkins
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update Fireplace quick actions
                
                
                
                
             
         
        
            
            
            
                
                fix for Agent must be on active navmesh spam
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fixes pause menu clickyness
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fixes pause menu clickyness
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update Beanie hat descriptions
                
                
                
                
             
         
        
        
            
            
            
                
                collapsed rocks quarry dressing
static ore nodes prefabs placement
flow fixes
                
                
                
                
             
         
        
            
            
            
                
                [D11] Proper way for Jenkins to clean Workspace
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #606, loot boxes no longer continue to decay in the tutorial
                
                
                
                
             
         
        
            
            
            
                
                async exception crash bandaid
                
                
                
                
             
         
        
            
            
            
                
                [d11] [Audio] Some minor tweaks
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] removed unneeded layout group
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Improvements to Vehicle fuel storage UI, Added new loopt panel class to control Vehicle fuel storage. Removed unneeded translate call.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in popup alert sfx
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in popup alert sfx
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added map marker for node collection and cleaned up unused asset, updated manifest
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed code lock navigation bar having incorrect input icons on PS4.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Re-adding Flame Turret sounds
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed Holding "Use" button on objects resulting in them rotating when Hammer is equipped, rather than using the item (in cases where there's only 2 options, not 3 or more).
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Fix map ping
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map ping
                
                
                
                
             
         
        
            
            
            
                
                Main menu screen by default
                
                
                
                
             
         
        
            
            
            
                
                Fixed OneActiveSibling being editor only
                
                
                
                
             
         
        
            
            
            
                
                Fixed menu panel alignments
                
                
                
                
             
         
        
            
            
            
                
                [+] Add Unity setup change
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] moved the fuel remaining calculation to the server, so that we can calculate it properly in seconds
                
                
                
                
             
         
        
            
            
            
                
                Split menu into prefabs instead of scenes
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fix for broken font issues
                
                
                
                
             
         
        
            
            
            
                
                [+] Honor strict Jenkins syntax
                
                
                
                
             
         
        
        
            
            
            
                
                LOD distances optimization pass
killed some lights to halve tricount
                
                
                
                
             
         
        
            
            
            
                
                [D11] Changes for Jenkins
                
                
                
                
             
         
        
            
            
            
                
                tweaks and backup before lootspawns
                
                
                
                
             
         
        
        
            
            
            
                
                fp.steamworks 2 trial by fire
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▌▅▍▆ ▍▌▊ [▊▄▊▋▅▊][▌▆▍▋▊▅▌▇▅] ▆▊ ▅▅▆▇█▊▌▉▌ > ▍
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map zoom loop bug
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map zoom loop bug