197,744 Commits over 4,140 Days - 1.99cph!

6 Years Ago
6 Years Ago
Rocketlauncher Pump source textures not as massive.
6 Years Ago
surface.CreateFont's maximum size is now 255 (from 128)
6 Years Ago
Backup/More weapons
6 Years Ago
Cache combined meshes in TileView, enable GPU instancing on some materials
6 Years Ago
DHorizontalScroller no longer errors when its children are missing the ApplySchemeSettings hook definition
6 Years Ago
HandleAnimEvent now works for "ai" NPCs too
6 Years Ago
6 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
6 Years Ago
WIP 2019 LWRP conversion
6 Years Ago
Merge from main
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
Room volumes
6 Years Ago
Git is better than plastic
6 Years Ago
Progress break
6 Years Ago
Fix UI masking, fix some broken behavior with buttons
6 Years Ago
excavators LOD files, Colliders files placed splitter, updated railway placement and buckets stairs across structure
6 Years Ago
[D11] [Tutorial map] Updates to map
6 Years Ago
Button hit zones (for most things I think)
6 Years Ago
Exception reporting logic
6 Years Ago
Initial dlls
6 Years Ago
Moved some stuff around
6 Years Ago
Room trigger volumes are now generated!
6 Years Ago
Removed ReflectionProbeEx/Resources/Skybox as the shader was causing corrupt asset bundles on Windows and Linux (Vulkan compilation error)
6 Years Ago
Clear NPC interaction UI if target dies
6 Years Ago
NPCs stop and look at the player when they can interact in any way
6 Years Ago
Some platform fixes
6 Years Ago
Interaction edits
6 Years Ago
Need the editor enabled too
6 Years Ago
Fixing up Client flags
6 Years Ago
room volumes
6 Years Ago
Compiling without steamworks, more settings
6 Years Ago
Merge and fix issues
6 Years Ago
Merge from Main to Working
6 Years Ago
Adding WIP jumper FX
6 Years Ago
Room tool feeling pretty functional.
6 Years Ago
Option for vignette Lower resolution unit outlines (plus sample reduction) Disable another Dynamic Decals thing (testing)
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
More project settings adjustments Add an option to force HDR off for some cameras on some platforms Add different render scale options (switching back to 100% is currently bugged) Disable a bunch of other options Mostly fix the squad editor rendering bug Disable Dynamic Decals (its slow and broken here) Some shader tweaks
6 Years Ago
Reset texture settings to default (for now)
6 Years Ago
Fiddle with quality settings Make the post processing and UI blur options static (removes their Update calls) More UILineRenderer optimization Disable crowd animations for now Fix more shader and texture issues
6 Years Ago
Room / unit generation.
6 Years Ago
adding jumper source file
6 Years Ago
adding jumper attack anim/ controller updated jumper portrait, tweaked AO, gloss texture
6 Years Ago
Optimize UILineRenderer so it doesn't take 0.5ms to mesh out small line
6 Years Ago
Little bit of fixes
6 Years Ago
payphone light...
6 Years Ago
ECS buildings