193,285 Commits over 4,049 Days - 1.99cph!
Attempt to fix insane server asset bundle build time
[D11] [UI] added some wip icons to the server list screen
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
[D11] [UI] altered the controls ui to match the updated config b controls
also locked off the about servers screen and rust credits screen
detonator effect and sound folders
Merge with d11_console_version
Subtracted shader updates because of macOS; postponed for Metal
[D11] [Tutorial] Tom's objective Changes.
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
[D11] Fix for crash when holding the select button on a server entry button
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[D11] Updated version to 2018.3.2
[D11][UI] Create Server menu text validation
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens
fixed a typo in an options screen hint string
[D11][UI] Crafting screen sort categories changes
Corp list sorting and refreshing...
Fixed potential issues with deed getting transferred to a dissolved corp
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[D11] another fix for prefab unloading
[D11] [UI] stopped input while the controller screen is open in game
Ignore "kinematic bodies with CCD enabled are not supported! CCD will be ignored." bullshit error because a million things are temporarily setting rigidbodies to kinematic on the server
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Only spawn PerformanceUI on the client
[D11] [Tutorial] Removed trees to see hill better adjusted lighting in cave.
[D11] Profanity check platform API support.
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Merge in pedestrian pathing changes (no more entering buildings), better resetting solution for damaged + abandoned vehicles, and a fix for the 1HP health bar bug.
Increase building nav walk cost
Experimental fix works. Added a comment.
Experimental fix for NPCs still opening doors when they're going around a corner and their next point passes through the door's plane, but they don't actually want to enter the building
Tell pedestrians to only walk on footpaths to get to their destination
Fixed issues with unit ownership being unassaigned