193,285 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Attempt to fix insane server asset bundle build time
6 Years Ago
[D11] [UI] added some wip icons to the server list screen
6 Years Ago
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
6 Years Ago
[D11] [UI] altered the controls ui to match the updated config b controls also locked off the about servers screen and rust credits screen
6 Years Ago
detonator effect and sound folders
6 Years Ago
Corp filtered chat
6 Years Ago
Merge with d11_console_version
6 Years Ago
Updated Unity version
6 Years Ago
Updated player settings
6 Years Ago
Updated unity version
6 Years Ago
Reapplied shader updates
6 Years Ago
Merge from main
6 Years Ago
Fix
6 Years Ago
Subtracted shader updates because of macOS; postponed for Metal
6 Years Ago
[D11] [Tutorial] Tom's objective Changes.
6 Years Ago
Deployment
6 Years Ago
Deep shop icon. Allies.
6 Years Ago
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
6 Years Ago
[D11] Fix for crash when holding the select button on a server entry button
6 Years Ago
Added deep shop signs
6 Years Ago
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6 Years Ago
[D11] Updated version to 2018.3.2
6 Years Ago
[D11] Config B changes
6 Years Ago
[D11][UI] Create Server menu text validation
6 Years Ago
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens fixed a typo in an options screen hint string
6 Years Ago
[D11][UI] Crafting screen sort categories changes
6 Years Ago
Corp list sorting and refreshing...
6 Years Ago
Fixed potential issues with deed getting transferred to a dissolved corp
6 Years Ago
6 Years Ago
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6 Years Ago
[D11] another fix for prefab unloading
6 Years Ago
[D11] [UI] define fix
6 Years Ago
[D11] [UI] stopped input while the controller screen is open in game
6 Years Ago
Ignore "kinematic bodies with CCD enabled are not supported! CCD will be ignored." bullshit error because a million things are temporarily setting rigidbodies to kinematic on the server
6 Years Ago
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6 Years Ago
Only spawn PerformanceUI on the client
6 Years Ago
[D11] [Tutorial] Removed trees to see hill better adjusted lighting in cave.
6 Years Ago
[D11] Profanity check platform API support.
6 Years Ago
Tidied up perf text
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Merge in pedestrian pathing changes (no more entering buildings), better resetting solution for damaged + abandoned vehicles, and a fix for the 1HP health bar bug.
6 Years Ago
Merge in NPC pathing.
6 Years Ago
Increase building nav walk cost
6 Years Ago
Experimental fix works. Added a comment.
6 Years Ago
Experimental fix for NPCs still opening doors when they're going around a corner and their next point passes through the door's plane, but they don't actually want to enter the building
6 Years Ago
Tell pedestrians to only walk on footpaths to get to their destination
6 Years Ago
Fixed issues with unit ownership being unassaigned
6 Years Ago
Merge