197,744 Commits over 4,140 Days - 1.99cph!

6 Years Ago
bandit town safezone tweaks static bandit at recycler ladder bottom to prevent abuse
6 Years Ago
[D11] Add Voice.MicrophoneConnected()
6 Years Ago
[D11] bug 1843, use the Image.SetSprite extension method as used elsewhere to apply my workaround for the known Unity issue which is awaiting an official fix.
6 Years Ago
[D11][Tutorial] Stripping UI items from local/server prefabs
6 Years Ago
[D11] DTLS Unity testbed updated with UDP unencrypted socket support. Fixed native hang on shutdown, and socket not being released on replay in the editor.
6 Years Ago
Merged skin approval files from easter branch
6 Years Ago
Disabled global trees
6 Years Ago
Networked tree billboard manager/renderer - initial commit
6 Years Ago
prevent players exploiting inside large furnace
6 Years Ago
[D11] For for PS4 NpToolKit exception
6 Years Ago
[D11] Commented out UI Markup code to help compile times on consoles.
6 Years Ago
Missed file
6 Years Ago
[D11] [UI] fixed the first button in the crafting category sometimes not selecting properly
6 Years Ago
#1848, #1856, #1850, #1891, #1873, #1874, #1877, #1870, #1888, Added strings for; gun descriptions, changing seats, taking fuel
6 Years Ago
[D11] [UI] re-linked more variables and fixed some alignment issues
6 Years Ago
[D11] [UI] Commented out protection value scale hack. Protection should now use actual values until we know how we should actually display them.
6 Years Ago
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6 Years Ago
[D11] DTLS plugin now has optional simple unencrypted UDP socket backend. Updated Windows console test app to work with it.
6 Years Ago
[D11] [UI] Adjusted item info spacing to better fit longer value strings. Changed colour of protections adjustment values to match item info adjustment values.
6 Years Ago
Cleaning up warnings
6 Years Ago
[D11] Deadzone 0 and sprint backwards fix
6 Years Ago
[D11] [UI] re-linked some variables that got unlinked switching defines
6 Years Ago
[D11] [UI] set a limit of 30 items in the crafting queue, and made certain parts of the pinned recipe element larger
6 Years Ago
[D11] Scrapman fix
6 Years Ago
merge from hapis_194
6 Years Ago
Interaction option work
6 Years Ago
Working on interaction UI changes. Going to support multiple interaction options at once (for NPC commands).
6 Years Ago
Update pie menu to the modern age.
6 Years Ago
Merge to NPC interaction branch
6 Years Ago
- Fix unified inventory total cash change calculation. - Fix unified inventory Find and Take over multiple containers. Fixes show buy error when cash is spread between inventory and belt.
6 Years Ago
Progress
6 Years Ago
Terrain belts progress
6 Years Ago
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6 Years Ago
[D11] Fix server compilation error
6 Years Ago
[D11] Fix server log compilation error
6 Years Ago
6 Years Ago
Texture stuff
6 Years Ago
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6 Years Ago
[D11][Tutorial] Locked item check now checks against itemID
6 Years Ago
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6 Years Ago
fixed 40mm smoke grenades colliding with player
6 Years Ago
Scene setup
6 Years Ago
increased lr300 condition to match ak
6 Years Ago
[D11] [UI] Removed Debug Log.
6 Years Ago
Adjusted layout and functionality of Player Protections Panel/Resistances. TODO: Fix numbers being inconsistent with base player protection values.
6 Years Ago
Disable GPU skinning on xb1 due to 2019.1 crashhhhyycrashy
6 Years Ago
[D11][UI][#1182] Removed post processing from player preview
6 Years Ago
[D11][Tutorial] Fix for issue #1926, crash caused by shelter campfire not being the correct variant
6 Years Ago
Deployables can no longer be stacked. Things like TVs etc. can still be placed on tables etc. though.
6 Years Ago
[D11] [Audio] Fixes voice chat