192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] Removed ingame place holder stats panel
6 Years Ago
[D11][UI] Updated corpse stat panel
6 Years Ago
Trophy projectiles enable collider after moving far enough from the platform. Set more physics properties on balls to make them feel better.
6 Years Ago
Handle out of date or corrupt career saves instead of breaking. CareerVersion++
6 Years Ago
Fixed avatar emote duplicate
6 Years Ago
flipped spear lods
6 Years Ago
[D11] Fix for Matt
6 Years Ago
Started on shop UI (broken at the moment)
6 Years Ago
fix some normal on the space environment tweak anisotropic setting on space arena texture adding accessory textures
6 Years Ago
Hooked up some things. Metas.
6 Years Ago
Organized icon things a bit
6 Years Ago
Buncha item icons
6 Years Ago
...
6 Years Ago
renamed memory cell 'clear' to 'reset'
6 Years Ago
Another fix
6 Years Ago
Fixed building assignment icons not properly handling addons
6 Years Ago
Updated sleep AI to look for owned bed instead of home building Nuked a bunch of old conditions
6 Years Ago
Rearranging some files
6 Years Ago
BuildingView now correctly updates when removing an existing upgrade in order to replace it.
6 Years Ago
Entities can support multiple player command types, know which command they are currently flagged by Added deconstruct player command flag
6 Years Ago
Countdown timer sounds use the new system
6 Years Ago
Added purchase sound
6 Years Ago
Standard system for playing UI sounds. Uses an AudioSource singleton with UISoundSource, that UIPlaySound calls.
6 Years Ago
fixed missing texture in item_trail.mat , disabled custom item view interaction on trophy_ball launchers so they dont play upon selection
6 Years Ago
merge
6 Years Ago
..
6 Years Ago
adding new emote to steam stuff
6 Years Ago
BuildingView fixes
6 Years Ago
added GG emote / definitions added wink and quick greet anim to the avatar/ updated animation controller avatar customisation now use the quick greet anim, so you don't have to wait 5 second to see the normal face when changing face added new avatar expression to all the face texture updated emote menu to fit all the emote tweaked the bubble chat prefab, should look cleaner and slightly cheaper
6 Years Ago
memory cell bugfixes
6 Years Ago
Found we had two separate ListEx scripts. Combining into one.
6 Years Ago
Merge from upgrade rework
6 Years Ago
Upgrade replacement working with instant build enabled (needs testing with normal building). Update upgrades tab when we add an upgrade so you can't start the same one again.
6 Years Ago
mfm
6 Years Ago
more upgrade stuff
6 Years Ago
Beds ownable
6 Years Ago
tiny hut, editor bits
6 Years Ago
Building editor interaction animation preview
6 Years Ago
updated texture streaming & compression settings
6 Years Ago
Added menu option to reimport all the prefabs (not that useful but I was trying to track down some issues running on 2018.3)
6 Years Ago
mfm
6 Years Ago
[D11] frontend tidy up WIP - working towards a better split between the game and frontend for memory purposes.
6 Years Ago
Upgrades now have types. WIP replacing one type with another.
6 Years Ago
Unity 2018.3 compatibility fixes
6 Years Ago
More sensible rules for mipmap streaming and texture compression
6 Years Ago
Revert last change, checked in too much, oopsie
6 Years Ago
Updated mip streaming properties (disabled it on icons, sprites and terrain textures) and also compression/crunch settings
6 Years Ago
Fix flashing attack area when hover+right clicking. Need to make sure it doesn't break move/attack priority though
6 Years Ago
Conversation UI tweaks
6 Years Ago
Slight progress...