191,796 Commits over 4,049 Days - 1.97cph!

7 Years Ago
remove minidump wrapper from worker threads (they'll work automatically)
7 Years Ago
umbrella tree with broken imposter removed extras from foliage shader
7 Years Ago
Fixed instant build cheat again. Removed some needs felt spammy. Need fulfillment will now always trigger the event on the need (fixes goal failure needs lingering in the notifications).
7 Years Ago
Don't kill player with parent, unparent and drop into the world instead
7 Years Ago
Fixed cargo_ship_hull, cargoship_turbine and cargo_ship_fin colliders
7 Years Ago
merge from entity_parenting
7 Years Ago
editor hack for movement
7 Years Ago
Test platform entity aligns to terrain normal Player controller inherits Y axis movement from parent
7 Years Ago
[D11] Inventory icons reset and fix for UIInventory define
7 Years Ago
Potato plant meshes/growth stages/ textures and prefabs
7 Years Ago
[D11] [UI] Fixed condition bar not being hidden when item in slot becomes null or breaks.
7 Years Ago
[D11] Meta files for PS4 Textures
7 Years Ago
fixes
7 Years Ago
merge from entity_parenting
7 Years Ago
lua stack traces to error logs
7 Years Ago
add console buffer to crash logs
7 Years Ago
[D11] [UI] Fixed new condition bars not updating correctly. Adjusted colour values of item slot background on belt bar and changed condition bars to have an alpha of 0 by default. Processed Merge in ItemIcon.cs.
7 Years Ago
[D11] Fixes and improvements to the Inventory screen and new HUD screen
7 Years Ago
[D11] Doh Spelling
7 Years Ago
[D11][Jenkins] Sort out the folders. Also try and compile via one method to speed up
7 Years Ago
More notification rework. Added daily challenge entry toasts. Added in-game option to disable seeing daily challenge toats. UI prefabs/scene changes.
7 Years Ago
AI work in progress.
7 Years Ago
minidump wip
7 Years Ago
Added interaction to set current building (also assigns the building job). Tidy up of conditions on some other interactions that were available on the cmapfire even though it's not finished.
7 Years Ago
[D11] Do Translation.Init much earlier to avoid stalling the async warmup bundle preloading.
7 Years Ago
[D11][Jenkins] Enable other platforms
7 Years Ago
more
7 Years Ago
[D11] Utility script to do asset modifications and various stat gathering
7 Years Ago
Various
7 Years Ago
[D11] [UI] Fixed transitions for In-game UI. Carousels/PagedUI parents can now set their own transition speed between pages.
7 Years Ago
Fixes
7 Years Ago
Disable linux and OSX builds
7 Years Ago
Graphics/Project settings, attempting to fix light beam on standalone builds
7 Years Ago
more notification work
7 Years Ago
[D11][Jenkins] Fix for compile on XboxOne
7 Years Ago
[D11][Jenkins] Isolate XboxOne
7 Years Ago
Added rotation to test platform entity Fixed player controls being wrong when parent rotates
7 Years Ago
reworking the different kinds of notifications to use the same setup
7 Years Ago
[D11] Merge CL.28377 to disable read/write on some textures.
7 Years Ago
[D11] Fixes for translate errors when using SERVER define
7 Years Ago
[D11] Fix for build Property comment build error
7 Years Ago
Merged from main
7 Years Ago
More work in progress on AI.
7 Years Ago
Garage door easier to open/close when placed near ladder hatch
7 Years Ago
adding hat placeholder, sorting files name
7 Years Ago
Automatically set theme events following a schedule
7 Years Ago
metal shopfront exploit fix
7 Years Ago
Clients sync theme events with server, add a console command to change it
7 Years Ago
Store daily challenge results in the database
7 Years Ago
Fix the kick message not making it to the client