248,627 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Support for parameters being explicitly specified Better exceptions on invalid operators
4 Years Ago
SelectionIndex/SelectionSub Inventory selection (with temporary hacks) Merge branch 'master' of sbox
4 Years Ago
Fixed force ladder move not resetting without an active ladder on player death
4 Years Ago
Update translations Update items
4 Years Ago
Update translations Update items
4 Years Ago
Testing perf measurement consistency
4 Years Ago
Hide "Power Usage: 1" in the item details for wooden signs
4 Years Ago
Update generated css files for console to fix resize indicators and responsiveness Add test_water.vmap Merge branch 'master' of sbox
4 Years Ago
Fixed gmpublish.exe's "Can't edit workshop id X! (are you the author?)" message interpreting the ID as a 32bit integer
4 Years Ago
Replay validating timing uses GetThreadTimes()
4 Years Ago
Updated Snow Machine container name Relaxed Snow machine placement
4 Years Ago
Art Drop
4 Years Ago
Stripping some unneeded bot code Making HasAmbientOcclusionProxies non const Entity.FindByIndex Fixed mousewheel being fucked Added UserInput.SelectedEntity
4 Years Ago
Deleted a load of now unused utils etc. Some light refactoring.
4 Years Ago
Added Entity.IsValid() which also checks for null Delete inventory contents when dying HUD boilerplate
4 Years Ago
Delete in game ui after leaving game (this isn't proper but it works) position: absolute - right and bottom Panel Tick Box shooter
4 Years Ago
Fixed shadow spread Fix display: none behaviour Cleanup debug shit dm player: Add gun to inventory on spawn
4 Years Ago
border-left test to remind me to make this work
4 Years Ago
Fixed sled not being placeable on snow machine snow - TerrainCheck sock now checks "Terrain" layer as well as "World"
4 Years Ago
Compile fix
4 Years Ago
Merge from xmas_2020
4 Years Ago
Apply the effect of gravity on sloped track
4 Years Ago
Code review cleanup
4 Years Ago
Decrease non-snow friction, wait a bit more time before switching to friction material Wait a second before showing the help pop up (prevents it popping up when travelling over small patches of non-snow surfaces)
4 Years Ago
-Only allow mounting WorkCart when already standing on its platform (prevent drive-by mounting by jumping at the right moment) -Fix bounds.Contains use, since it's AABB only, not rotated (Unity pls)
4 Years Ago
Add some rotational force to the sled if it's in the air to try and prevent flipping Don't show the help popup if a sled is in mid-air
4 Years Ago
spaces
4 Years Ago
Sand now counts as a valid surface for the sled
4 Years Ago
Replaced FP logo
4 Years Ago
Add mount passthrough on WorkCart glass entity, so the player can still mount when looking at the windows.
4 Years Ago
New custom non-snow material with less friction that sled switches to once it leaves snow, sled should carry more momentum once it leaves snow
4 Years Ago
Rotate grabbed physgun object with owner yaw
4 Years Ago
Increase direction match force (1 > 3)
4 Years Ago
Flip deploy angle of sled so it faces away from player
4 Years Ago
Manifest
4 Years Ago
Merge Main -> WorkCart
4 Years Ago
TraceResult returns physics body and shape hit
4 Years Ago
Add implicit casts from joint types to physics joint handle
4 Years Ago
Split physics related enums into their own files
4 Years Ago
East tunnel entrances WIP Road material consistency fixes.
4 Years Ago
Tweaking cssbox so it doesn't have big borders when there's no border 🤦‍♂️ Render background if it has a border, even if it has no background color Fixed colour equality shit border: 0 should set the border sizes to 0, not null Color Parser test Fixed Border size tests to reflect new behaviour Styles Merge branch 'master' of sbox
4 Years Ago
Move target distance with mouse wheel
4 Years Ago
Mouse wheel part of UserCmd/Input Merge branch 'master' of sbox
4 Years Ago
Add basic physgun
4 Years Ago
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4 Years Ago
Added KeyModifiers Text selection Added Panel.MousePos Added Label.GetLetterAt( pos ) Send an onmousemove to active element Added Label.ShouldDrawSelection Added TextEntry mouse drag selection Lable: don't be 0,0 if string is empty, be the normal line height Only count as a double click if the cursor didn't move significantly Added Panel.OnDoubleClick Select word if double click Merge branch 'master' of sbox
4 Years Ago
easy tentacle balance orb strings formatting Merge branch 'master' of SpaceUsurperUnity orb easy balance more easy orb balance frame easy balance
4 Years Ago
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4 Years Ago
Don't attach footstep sounds to the player + recycle it when it finishes playing
4 Years Ago
Fix instant camera not capturing photos with depth of field Delete the glass panel on all photo frames so people can actually see your beautiful photos properly