198,748 Commits over 4,140 Days - 2.00cph!

7 Years Ago
[D11] Server logging in JSON.
7 Years Ago
atmos 42 levels
7 Years Ago
[D11] Capitalize build call
7 Years Ago
Building construction persistence fixes
7 Years Ago
[D11] Shortened Jenkinsfile now lives in plugins
7 Years Ago
jenkinsfile b4
7 Years Ago
meta file
7 Years Ago
new atmos
7 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
7 Years Ago
Fixed overlay UI canvas not being hidden when current screen is toggled (fixes save game snapshots showing the quicksave overlay)
7 Years Ago
Unit inspector prefab
7 Years Ago
merged fix branch to main
7 Years Ago
MachineProcess cleanup
7 Years Ago
[D11] Turn off Jenkins notifications while I add support for these titleid's
7 Years Ago
Rename MachineProcess.OnDestroy -> Reset
7 Years Ago
disabled menu object
7 Years Ago
Rename MachineProcess.OnDestroy -> Reset
7 Years Ago
Cleanup
7 Years Ago
BuildingView blocker creation in Awake, fixed potential double listening to event
7 Years Ago
Debug selected entity now matches player selection changes, fixed dropdown selected entities not working EntityView.Setup-> EntityView.Initialize for clarity
7 Years Ago
mege from main
7 Years Ago
missing mat
7 Years Ago
resetting while interacting fixes
7 Years Ago
customisation fixes
7 Years Ago
Command widget tweak
7 Years Ago
[D11] Add PS4 TitIeD and some NpTitles
7 Years Ago
Tool tip fuckery
7 Years Ago
Customisation editor mortar unit fix
7 Years Ago
FuelToEffect reset
7 Years Ago
careerversion++
7 Years Ago
ASMDef some more stuff
7 Years Ago
Set coach name to Coach in tutorial. Removed indent from match chat messages.
7 Years Ago
Save
7 Years Ago
Performance class is server only
7 Years Ago
tutorial fixes
7 Years Ago
Disable theme event schedule on client, the server will control that
7 Years Ago
remade tutorial squad. added CustomisationDefines and TutorialDefines. Fixed default customisation item values.
7 Years Ago
VicinityEffectTrigger NRE fix
7 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
7 Years Ago
Debug entity selection cleanup Compile fix
7 Years Ago
dm4 squad
7 Years Ago
Vicinity effects component cleanup and trigger pooling
7 Years Ago
more
7 Years Ago
recreated default squads
7 Years Ago
Enabled texture streaming
7 Years Ago
Settlement reset stuff
7 Years Ago
[D11] [UI] Splitting menu disabled in generic loot containers.
7 Years Ago
version++, squads++, customisation++
7 Years Ago
Updated tools to use new hash function based on the one from sandbox. Rebuilt definition databases: Customisation Emotes Maps Match Missions Units
7 Years Ago
merge from ui branch + fixes block emote triggers by unit flags, animator sleeping bool tooltip management moved to its own component on each UI screen fixed top unit list not being interactable