193,025 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Fixed role exp slider not showing properly
7 Years Ago
UI
7 Years Ago
fix icon render color space
7 Years Ago
Interaction
7 Years Ago
raid event activity sets the appropriate target instead of always targeting the player tribe
7 Years Ago
Decreased Goal Momentum on Hunt Goal
7 Years Ago
Merge from main
7 Years Ago
Fixed activity elements not clearing properly Unit list frame flashes for new Units when added Knowledge window Unit frame UI ref Boatloads of unit related UI tweaks and improvements
7 Years Ago
stick pile vertex colour setup
7 Years Ago
sticks
7 Years Ago
sticks again
7 Years Ago
Exposed ItemView collision detection mode and set it to Discrete
7 Years Ago
stick pile interaction positions
7 Years Ago
disabled destroy on deplete on stick pile
7 Years Ago
stick pile model
7 Years Ago
Added experimental option to spawn dispensables on the ground instead of ejecting them from the dispenser to try to improve physics performance. Added stick pile resource and disabled sticks dropping from trees.
7 Years Ago
Candles, 2 grouped sets and each individual candle on their own. Prefabs textures and lods.
7 Years Ago
fixed silly mistake with code and rebuild assets for stick collision
7 Years Ago
Merge from main
7 Years Ago
built customisation db
7 Years Ago
deleted old test hats removed missing script components from a bunch of hats
7 Years Ago
more
7 Years Ago
SDK bundle lookup table fix
7 Years Ago
added graduation cap, dunce cap and school cap icons need re-rendering
7 Years Ago
Shelves 2, 3 and 3v2 have 150% size increase
7 Years Ago
Added CustomisationItemView, listens to game events, sends the following messages: FirstTurnStarted, LocalTurnStarted, OpponentTurnStarted, LocalWon, OpponentWon, LocalUnitKilled, OpponentUnitKilled. Deleted loads of now redundant customisation code/files.
7 Years Ago
Swamp cabins dressing update
7 Years Ago
missed a file from last checkin
7 Years Ago
sticks have lods code for generating items turns off collision for meshes the lod meshes not named lod0
7 Years Ago
added blank TrophyView.cs, added to test trophy prefab (getting latest)
7 Years Ago
changed Unit portrait layout in the squad editor to avoid the scroll
7 Years Ago
Old shelves and variations, prefabs, collision meshes.
7 Years Ago
fix for broken shader on custom effects
7 Years Ago
Wooden cabin dressing
7 Years Ago
flipped Trophy_A and Trophy_Anchor positions on the X as they weren't correctly setup for local/player. trophy cam now faces the other direction to match.
7 Years Ago
merged to steam release
7 Years Ago
missed file
7 Years Ago
Handling default/reset of trophies. Added default (none) trophy definition. Rebuilt customisation database. CustomisationProfile++ Version++
7 Years Ago
Moved some events around
7 Years Ago
PlayerArea prefab anchor positions updated. Fixed customisation editor calling squad editor exit on exit not it's own. Removed unused customisation stuff from protobuf. Fixed customisation save bug. WIP trophy equipping
7 Years Ago
Sesnes system bugfix from pal
7 Years Ago
reverted stick spawner removal
7 Years Ago
Job system experiments
7 Years Ago
temporary removal of stick auto dispensing to see how it effects perf on a build, will revert very soon
7 Years Ago
Moved time/phys config out of game options data and into the main config asset (no longer saved with player exposed options)
7 Years Ago
Added PlayerArea prefab trophy anchors. Scene.
7 Years Ago
Increased sleep and bounce thresholds
7 Years Ago
regen item icons
7 Years Ago
Disabled building view decals
7 Years Ago
added CustomTrophyDefinitionSO. more basic trophy setup, test data/prefab.