193,101 Commits over 4,049 Days - 1.99cph!
reworked career unit init/construction
moved attack min/max damage to unit tag system.
updated attack damage UI calls to use unit property not attack def.
People now actually build
Correctly call OnSendNetworkUpdate when spawning static map entities
updated water well monuments with working well prefabs
Simplified base color mask mixing
Updated skin hair test scene
Disabled compression on test mesh
Mining quarry A / fixed a uniform dirt circle around the monument
Hopefully fixed item pickup failures
Fixed radial hint icon being badly positioned
Worked out a lot of parenting issues.
New trees / improved douglas firs snow variants / adjusted LOD distances
Fixed various canvas group extension methods using wrong overloads
unit mark now gets set at unit db creation
unit mark now factored into repair cost
Removed item value for building.
Added DrawFields and DrawProperties methods to BaseDebugDrawer.
Tidied up Building a bit and started adding registering of items.
Fixed tooltips showing shit they shouldn't
Re-ordered some AI logging
Fixed humans having no default posesssions
Big desires system cleanup
added starting league to CareerUnit, protobuf/serialize.
roster generation now pulls units from the correct starting league brackets.
Added yuge rocks to hilltops (proof of concept)
reworked career unit database creation, now creates units per league
Removed results entry prefab from career UI scene
Updated Savas KOTH Tier 1 2 3 loot tables
More resources in construction loot box (Savas KOTH)
NPC cover points for Military Tunnel.
Image storage to database
added skinhairtest unity scene with skinhair cap and test head
added CareerDefines.TotalTeamCount which gets set based on all leagues.
career unit database now generates the correct amount of unique units (1500)
Recycler loot panel text updated
exporting with NMO (still need processing)
Hapis Island loot tweaks (smaller monuments have slightly less spawns)
Hapis Island old cave lighting
Hapis Island Site A tweaks
Updated Facepunch.Steamworks