198,742 Commits over 4,140 Days - 2.00cph!

7 Years Ago
UIWidget/Screen refactoring to better support management of graphics components
7 Years Ago
Grinding through more npc corpse setups.
7 Years Ago
Fixed Current Goal being reset by the high priority module evaluation pass. Better logging.
7 Years Ago
missing file
7 Years Ago
fix for market tab
7 Years Ago
cleaning scene UI
7 Years Ago
update text mesh pro wip career ui stuff created a portrait prefab and replacing it in the squad editor etc..
7 Years Ago
Added type error to render.Capture
7 Years Ago
Updated most render library functions to not lock up when a Lua type error occurs during function execution
7 Years Ago
Actions.WaitRealtime uses TimeSince
7 Years Ago
GC etc
7 Years Ago
Removed some reproduction logs
7 Years Ago
show mark in career UI
7 Years Ago
Reduced effectList max pool size
7 Years Ago
added unit mark to careerunit. protobuf and serialize it.
7 Years Ago
UI fxies
7 Years Ago
unit mods serialize with career saves. removed test code.
7 Years Ago
Another NRE
7 Years Ago
CareerUnit protobuf/serialization of mods
7 Years Ago
NRE fix
7 Years Ago
added unit mod protobuf defs CareerUnitMod and CareerUnitMods serialization
7 Years Ago
Role selection foldouts use regular tooltips instead of their own label (UI graphic count reduction)
7 Years Ago
Rivers are no longer green
7 Years Ago
gorilla
7 Years Ago
career UI unit buttons now fire click events. career unit mod apply/remove. career unit mods get applied at the start of matches. for testing: clicking a unit in the roster lit applies a +5 health mod to it
7 Years Ago
More
7 Years Ago
UI debug bits
7 Years Ago
rt for frame blending clear backbuffer after swap
7 Years Ago
UI Debug window
7 Years Ago
added GameTagModifier (unit stat stuff, not gameobject) career unit modifications wip
7 Years Ago
vm admire updates
7 Years Ago
Disabled Human/Shelter/TakeShelterInInterior until we fix caves
7 Years Ago
.
7 Years Ago
Merged from main
7 Years Ago
Fixed stow event data not being set as active
7 Years Ago
Removed support socket from floor prefab
7 Years Ago
Removed support socket type
7 Years Ago
Removed pillar building block (how much outrage could this possibly cause?)
7 Years Ago
More AI tweaks. Removed now unused EndsMomentum field on GoalPlan.
7 Years Ago
Items component cleanup, hopefully fixing repeated failures to stow things
7 Years Ago
Resave island1 Disabled DSE caching TerrainBlendObject NRE fix
7 Years Ago
Fixed Building.ForceConstructionComplete NRE
7 Years Ago
render.Capture and render.CapturePixels will now silently fail when the Steam Overlay is active
7 Years Ago
count fix
7 Years Ago
Fuckloads of UI logging
7 Years Ago
Debug log ICanvasRaycastFilter count after UI init
7 Years Ago
Why do you hate me Plastic
7 Years Ago
Significantly more cliffs and hills
7 Years Ago
It's now possible to limit the max subscriptions on a positional interaction
7 Years Ago
NPCs can now use patrol points.