252,749 Commits over 3,990 Days - 2.64cph!
gmad.exe will complain and bail if it fails to get file's size instead of writing 0
gmad.exe -nocrc will skip CRC calculations when creating addons
largeaddressaware for gmad 32bit
updating vehicles source files
updated modules condition panels
[D11] Wooden_crate_1 LOD Distances adjusted
[D11] cracks_grass LOD distances lowered
[D11] + Both large Power Substations and Mining Quarry A-C SLODs adjusted
[D11] Potential Fix for z-fighting. Testing on this material at Harbor
[D11] Sewers Monument SLOD distance tweaks
Updating libRustNative.so (Linux server)
[D11][UI] Added hint for climbing ladders
Ammo Pack meshes//textures/materials
[D11] Missing faces fix on road_bend_15x15
[D11] Fixed incorrect Mud_a_sewers material
[D11] Updated fog in Abandoned Cabins and Bandit Camp. May need further refinement.
[D11] + Supermarket SLOD distance adjusted (May need further adjustment due to not being able to test on the server)
Removed cloning mechanic, instead you now receive a seed (plus bonus ones for yield gene modifiers) when picking the fruit, which contain the plant's gene data.
Codegen.
[D11] Fix for Airfield Decals having shadows
[D11] SLOD distances changed for all Water Well Monuments
Fixed various cases where roadside monuments could be placed in a way that they were partially floating
Better shuffling when attempting to place roadside monuments
[D11] Changed Water Distortion value back to 0
[D11] Cherrypicked
35343, cached transform.position during DoStepUp()
[D11][#3580] Setting fire texture to use bilinear filtering.
Removed SHADOW_VERY_HIGH variants from ASE template because that mode is no longer supported by HDRP
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Restoring Linux RustNative
[D11] Launch Site SLOD Distance Changed
[D11][#3525] Top of Lighthouse no longer has shadow artefacts.
reduce amount of slice on storm
storm laser and studbullet tweaks
storm meteor can only repel, not damage
tweaked storm return, less suction on storm form 1
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Benchmarking setup for muzzle fx
[D11] Remove unnecessary call
Merge from life_stats_fixes
Don't track melee accuracy on weapon hits
Fixed stack overflow in drain calculation
Tiled hose texture for connected hoses
Hose world model hookup and outline
Update hose world model with proper mesh
Powered light for vehicle lift