255,044 Commits over 3,990 Days - 2.66cph!

5 Years Ago
[D11] fix up diffusion profiles, update various tree mesh,material,textures from Facepunch hdrp branch. Also runs "Enable Mesh Streaming" again to apply it to these tree meshes, but it's caught some other meshes which didn't have the flags...hopefully that's ok.
5 Years Ago
Fix weirdness when mounted on things that aren't completely upright
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Art branch merge
5 Years Ago
Remaining Harbor 2 + s2p + merge prefab
5 Years Ago
Swapping out systems
5 Years Ago
Less spammy dedicated server bootup
5 Years Ago
+ changes to all the SLOD_AUTOGEN materials so they use a Lit HDRP Shader
5 Years Ago
+ Added the WIP Vertex colour shader
5 Years Ago
[D11] Minor change in localisation helper, submitting so I can update.
5 Years Ago
Benchmark record bundle sizes
5 Years Ago
gc;totalmemory to megabytes
5 Years Ago
Fixed array exceptions in DevMovePlayer
5 Years Ago
Fixed DownloadStringCoroutine errors
5 Years Ago
Fixed DownloadStringCoroutine errors
5 Years Ago
Backup
5 Years Ago
Network++ Save++
5 Years Ago
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
5 Years Ago
Steam Embed Build
5 Years Ago
[D11] show cooking icon on ores
5 Years Ago
Add Thai as a developer
5 Years Ago
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
5 Years Ago
Retry string download 3 times before calling it a day
5 Years Ago
Check Steam valid before trying to cancel ticket
5 Years Ago
Make sure audiomixer goes in audio.bundle so there's only one version of it
5 Years Ago
[D11] + Couple of more tweaks
5 Years Ago
[D11] LOD tweaks to launch site assets
5 Years Ago
Changed FoliageGrid to use BatchRendererGroup
5 Years Ago
updated WIP module textures
5 Years Ago
if audioclip has "engine-model" in the name, import DecompressOnLoad, because apparently we're procedurally creating sounds at runtime and the sources can't be streamed from disk
5 Years Ago
[D11] Tugboat LOD Distance
5 Years Ago
meta
5 Years Ago
Removing LeanAudio to make sure we never use it
5 Years Ago
Recovered charcoal_refinery
5 Years Ago
[D11] Substation LOD Distances
5 Years Ago
[D11] Washing Machine distance checks
5 Years Ago
Removing collider_batch.prefab (missing script) @andre might want to check this is okay
5 Years Ago
Fixed missing script on player_ragdoll
5 Years Ago
[D11] LOD Distances on misc items.
5 Years Ago
Recovered small_refinery_static changes. Harbor 2 WIP.
5 Years Ago
[D11][UI] Visual tweeks to inventory skin picker and ignore has skins in beta builds
5 Years Ago
Tweaked seat mounting to take into account facing direction, making it a bit easier to get into the seat you want to get into
5 Years Ago
Tweaked rhib driver standing position so you can access fuel again
5 Years Ago
[D11] Ore Nodes Vertex painted and LOD Groups set up for each stage
5 Years Ago
[D11][UI] Fixed issues with right stick navigation with repairbench
5 Years Ago
Fixed full keyboard mode right border
5 Years Ago
[D11] Bus Stop LOD Distances
5 Years Ago
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5 Years Ago
Added music stage back to compound level