reporust_rebootcancel

136,933 Commits over 4,324 Days - 1.32cph!

4 Years Ago
f1_grenade_noarms.fbx.meta meta file update only
4 Years Ago
Merge Main -> Caboose
4 Years Ago
Fixed NRE in TrainCarAudio when spawning a SedanRail. Fixed SedanRail not being mountable anymore.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Use the standard ragdoll eye perspective when spectating a player who is dead
4 Years Ago
Properly lerp between crouched/standing views while spectating
4 Years Ago
Fixed viewmodels bobbing incorrectly when first person specating in a demo with graphics.viewmodelcamera set to false
4 Years Ago
Merge from main
4 Years Ago
Added recorder and timeline packages (these already exist on media_projects, but could be useful on main)
4 Years Ago
Remove death info log
4 Years Ago
Large furnace 10 output slots (only needs 7 but looks symmetric)
4 Years Ago
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4 Years Ago
increased large wooden storage capacity to 48 slots ( was 30 ) increased small wooden storage capacity to 18 slots ( was 12 ) protocol++
4 Years Ago
Use food icons for campfires / bbqs
4 Years Ago
Scene2prefab of bandit camp (marketplace lights)
4 Years Ago
merge from furnace_ui_rework
4 Years Ago
merge from hardcore
4 Years Ago
Useless .meta files deleted
4 Years Ago
Fix cooked meat going into input slots of campfire / bbq
4 Years Ago
Fix clothing not being replaced when wearable slots full
4 Years Ago
NRE fix in KeyCodeEntry.ProcessLastNumberInput
4 Years Ago
Set skull firepit & hobo barrel to same number of slots as campfire
4 Years Ago
harness retargetting test
4 Years Ago
Interior ambient volumes for the caboose
4 Years Ago
Fix drag icon stuck in middle of screen (z level) for refinery
4 Years Ago
Fixed Caboose material count
4 Years Ago
Fix "Parent of RectTransform is being set with parent property" spam
4 Years Ago
Fixed various small issues with the Caboose prefabs
4 Years Ago
Merge from main -> furnace_ui_rework
4 Years Ago
Prevent rust+ from starting up after entities are spawned in
4 Years Ago
updated the material list so that the wood panels on the outside of the caboose are using a lighter variation of the atlas_wood material so improve contrast and colour
4 Years Ago
Caboose update: removed old coupler and added new couplers to either end of caboose removed old trucks and added new trucks updated prefab
4 Years Ago
Merge from main -> hardcore
4 Years Ago
Fix colors again
4 Years Ago
Merge from water5
4 Years Ago
Bug fixes for effects
4 Years Ago
added ai.ClearIgnoredPlayers and ai.PrintIgnoredPlayers
4 Years Ago
accidently inverted caboose weighted normals in blender - now set properly
4 Years Ago
Caboose Update: massively simplified caboose FBX - combining everything to one mesh FYI - blender will break some UV's if all uv's dont have same name when joining
4 Years Ago
Caboose update: added lods for stanchion, blinds and curtains added thin table for slot machines + lods/textures/materials added an alternate version of the slot machine that can be placed on tables (for the above) updates prefabs accordingly
4 Years Ago
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4 Years Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
4 Years Ago
Moved campfire files to a different folder
4 Years Ago
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4 Years Ago
UI fixes
4 Years Ago
cherry pick 74049
4 Years Ago
fixing
4 Years Ago
Unpacking a few child prefabs on train_tunnels prefabs since they seemed to be serialized in a non-deterministic way, slowing down builds due to re-serialization