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137,159 Commits over 4,352 Days - 1.31cph!

3 Years Ago
exported hml updated anims and rig
3 Years Ago
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3 Years Ago
merge from hq-shadow-fix
3 Years Ago
merge from water_jump_force
3 Years Ago
merge from windmill_material_fix
3 Years Ago
Bandit Town S2P (uses windmill_static)
3 Years Ago
Fixed missing materials on windmill - This was because the windmill shared materials with quarry deployable that were removed
3 Years Ago
exported updated homing missle launcher viewmodel animations
3 Years Ago
S2P bandit_town - fixes HAB not spawning when bought at bandit camp
3 Years Ago
cleaned up launcher holdtype entity
3 Years Ago
updates to launcher vm prefab
3 Years Ago
merge from hotairballoon_deathscreen
3 Years Ago
file renaming
3 Years Ago
merge from HeliAccess
3 Years Ago
merge from ConvexDeployables
3 Years Ago
merge from HomingVsPlayerHelis
3 Years Ago
Updated unpacked parachute prefab with new model (still not final though) Updated parachute item icon
3 Years Ago
Ran autoset script on homing missile launcher to set dimensions and grid size. Removed pegs for now as neither peg is large enough.
3 Years Ago
merge from parachute
3 Years Ago
merge from weapon_racks
3 Years Ago
merge from HAB_armor
3 Years Ago
network++
3 Years Ago
merge from save241 - Staging wipe
3 Years Ago
Fixed issues with industrial crafter placement on workbench 2 and 3
3 Years Ago
Merge from main
3 Years Ago
Fixed NRE when attempting to inspect or unlock homing missiles (null item in additional unlocks array)
3 Years Ago
Fixed a warning log getting spammed every time a blueprint is selected in the inventory
3 Years Ago
Fixed variable name
3 Years Ago
Don't allow looting attack heli storage if there's a driver
3 Years Ago
If either player fires any weapon on the helicopter, both players are now marked hostile regardless of whether the weapon hurts anyone
3 Years Ago
Update attack heli storage naming, for additional clarity
3 Years Ago
Added storage interaction to the collider near where the flares come out
3 Years Ago
A few edits for pilot flares
3 Years Ago
HasValidParachuteEquipped safety checks
3 Years Ago
Stop hitting yourself
3 Years Ago
Don't keep firing flares at ultimate speed if the player holds down the flare fire button
3 Years Ago
Simplified pilot flare obj
3 Years Ago
Attack heli pilot flares are now functional vs homing rockets (not just visual)
3 Years Ago
Merge from main
3 Years Ago
Adjust peg placement for homing missile launcher on gun racks
3 Years Ago
Merge AttackHeliFlares -> HomingVsPlayerHelis. Getting the whole gang together.
3 Years Ago
Merge HomingMissileLaungher -> HomingVsPlayerHelis
3 Years Ago
Merge Main -> HomingVsPlayerHelis
3 Years Ago
Merge from HomingMissileLauncher
3 Years Ago
Update global_networked_bases/2021
3 Years Ago
Merge color_overrides -> global_networked_bases
3 Years Ago
Fix multidraw convar so it defaults false Player controlled color for construction skin actually works now
3 Years Ago
Merge from weapon_racks/remerging
3 Years Ago
Weapon racks item setup
3 Years Ago
Cherry pick 86331, 86332, 86335, 86342 The merge from main in 86816 undid the last set of changes, so hopefully reapplying them here Putting on a branch in case things get too weird